Download The Divine Dungeon series Box Set (1-5) by Dakota Krout (.ePUB)

The Divine Dungeon Complete series Box Set by Dakota Krout (#1-5)
Requirements: .ePUB Reader, 1.9 MB
Overview: A powerful dungeon. A sheep-herder turned Noble. Their path to ascendance through cultivation. The Divine Dungeon complete series plus the Master’s short story, 560,000 words of epic adventure!
Genre: Fiction > Sci-Fi/Fantasy

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1. Dungeon Born
A powerful dungeon. A sheep-herder turned Noble. Their path to ascendance through cultivation.

Conquering dungeons and using them to grow has long been the most efficient way to become a powerful adventurer. The only thing keeping the process from being easy is the Beasts that inhabit these places. Questions plague those entering this particular place of power: Where do the ‘rewards’ of weapons, armor, and heavy gold coins come from? Why is a fluffy bunny charging at me? For abyss-sake, why are there so many monsters?

Cal has all of the answers to these age-old questions for a very simple reason. He is a Dungeon Core, a soul forced against his will into a magical stone. With the help of an energetic friend, Cal grows a dungeon around himself to bring in new sources of power.

When a threat he doesn’t fully comprehend bares its many teeth, Cal is determined to survive the attempt on his life. Unfortunately for adventurers, the only way for him to achieve his goal is to eat anyone that enters his depths.

2. Dungeon Madness
Expansion. Uneasy alliances. Looming Madness. Both Cal and Dale have become stronger, each in spite of the other.

The dungeon—Cal—knows exactly how much their power has increased and is working daily to become exponentially more powerful. His schemes are becoming more complex and his dungeon—his body—more deadly.

Dale works to subvert the plans of the dungeon, but his opponent is onto him. Hearing a voice in his head distracts him in critical moments requiring him to fight his mind even as he battles deadly creatures. Unbeknownst to both, their fight is not with each other—it’s for the continuation of their lives. Madness threatens the land, and it is coming for them.

3. Dungeon Calamity
The dead walk the land. The dungeon rises. War will move the Heavens and the Earth.

Powerful necromancers are on the move, and the dungeon has become a battleground. Without his faithful Wisp, Cal’s mind slips—he begins creating traps and monsters that go against his already loose morals.

A direct threat from an unexpected force causes Cal’s mind to stabilize, but he doesn’t know for how long. Using every resource at his disposal, he works to keep his mind clear while he funds a search for his lost companion. When others fail him again and again, Cal takes matters into his own hands.

Deadly situations remind Dale that no matter how well he does in his secluded community, he is still considered a weakling in the greater world. Deciding that his physical and mental training are not enough—Dale resolves to gain strength by any means necessary. Both are aware that they need to keep moving. If they stop, their choices could kill them.

4. Dungeon Desolation
Auras empowering the body to superhuman status. Invocations tearing the land asunder. The war has arrived.

The necromantic armies are on the warpath and nowhere is safe—even the sanctuary of the flying dungeon has been threatened. The leadership of nearly all the sentient races has been wiped out, and only the people most suited to repelling the advancing darkness have an intact monarchy.

Cal learns quickly that the primary threat is not the far-off war, but the actions of those entrusted with protecting the population. As it turns out, the idea of using a flying dungeon as a war machine is very tempting indeed.

Dale has been facing his trials better than anyone could have hoped for, but when the war takes a turn for the worse, his role is forcibly relinquished. Since his only chance at survival is painful and rapid advancement, Dale must learn if his strength of will can develop into strength of flesh. The distance between the Heavens and the Earth might not be so far after all.

5. Dungeon Eternium
Unlikely allies uniting across the world. Blood feuds that span centuries. A single chance at life.

The world watches the sky with trepidation. The insanity of Xenocide knew no bounds, and all will soon suffer the effects he had planned for a millennium. Though none know what is to come, they all know it isn’t going to be easy to survive.

The Master has a plan, one that can give the world at large a way to escape the onrushing desolation. It may be on the bleeding edge of morality and what he needs might prove too difficult to secure, but The Master asks for trust.

Cal and Dale both have their role to play as the world hurtles toward destruction. One needs to bring the races of the world together while the other simply needs to survive. Surrounded by supposed allies, the duo will do all that they can to succeed—but with every new arrival comes rising tensions and faltering trust. The apocalypse is coming. Will honor or greed stand the test of time?

Butcher Boy
A short story.

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