Download Heroes of the League Series (Books 6-16) by Frank Carey (.ePUB)(.MOBI)

Heroes of the League Series by Frank Carey (Books #6-16)
Requirements: ePUB, MOBI Reader | 9.5MB | Retail
Overview: Frank Carey has been formally writing and publishing works of science fiction since late 2013. Over the years prior, he had dabbled in various forms of writing including haiku poetry, but that all changed when he and his wife, Jo, decided to try their hand at writing and self-publishing. Since then, he has written and published a collection of flash fiction and short stories, two anthologies, a pentalogy, and a trilogy. All his work, to date, has been in the science fiction genre.
Most of his stories take place about two centuries in the future when Earth joins the League of Planetary Systems. Many of his protagonists are strong females. He is an inveterate pantser who believes the story will go where the story wants to go.
Frank’s background includes degrees in physics and extensive work as a scientific programmer and technologist.
Genre:Science Fiction

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6. Akira: Hundreds of ships from the Earth Defense Forces, the League of Planetary Systems, and the race that created the Annihilator stand between Earth and the ship bent on her destruction. Akira’s lone freighter is the only ship with a hope of destroying the Annihilator.

7. Maranta: Harman Aymar, the Smuggler Elf, has a varied resume. He’s been a father, a husband, and a Smuggler. He’s also an OffSec agent. With a little help from his friends, the Smuggler Elf steps in to save his sister and a group of students—one of them his daughter, which are trapped on Maranta.

8. Venecia: Harman Aymar, the Smuggler Elf, discovers a plot to destroy the universe. Saving the planet becomes a family affair when he fights to save Venecia and the League from the grange.

9. Mimbres: Harman was hoping for some peace and quiet, but the universe has other ideas. With the help of his friends and family, he travels to a prison planet in another universe to stop Nochmar and his clones.

10. Shenda: Shenda Aymar’s first three decades have been pretty interesting. She’s a hacker, grafter, daughter, and a ship’s captain. The prime of her set of gelf quadruplets, she also plays host to a demon.
Shenda has her work cut out for her: stop her father’s clone from carrying out his nefarious plans, free herself and her siblings from the clutches of an evil demon, and save her home world from certain doom. No task is too great for the smuggler’s daughter.

11. Marta: Marta McMurphy is a pretty cool lady. Elf Marine Expeditionary Force General, retired, Marta McMurphy is a wife, mother, and grandmother. She’s also a tenacious fighter with a tendency to get herself into deep, deep trouble.
Marta has just started her retirement from the EMEF when two of her children find themselves entered in a robot fighting championship without a driver! Instead of a quiet retirement, she finds herself neck-deep in political intrigue and a brewing invasion by unknown alien forces, nothing she can’t handle!

12. Legacy: Harmon Aymar, AKA Prince Lucien, faces his greatest challenge so far, when two ancient enemies resurface and each tries to convince the League of Planetary Systems to believe their version of history.
Harmon confronts old threats and new relatives as he faces the betrayal of those he aligned himself with.
Meet the Alue – the legendary grey aliens of myth and legend. They’re very real.

13. Lucien: Lucien is a pretty nice guy. He’s been a hacker, a father, a husband, and a prince. He’s devoted to his family even though they have a tendency to cause him deep, deep trouble.
When his wife leaves him for another, he knows it can’t be true. And the only way to save her may be to sacrifice himself. Can Lucien overcome his doubts to save the day?

14. Joshua: Dr. Joshua Gray dies while saving Area 51. Moments later, he wakes up aboard a space ship, saving a beautiful alien woman and her crew from certain death, and this is only the beginning.

15. Kellen: History is a great teacher if the lessons don’t kill you.

16. Gus: Can his immortal friends help Gus find his way? Can Gus go full circle from the events on the River’s Edge to redemption.

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