Download Dragon Origins Series by Ruby Ryan (.ePUB)

Dragon Origins Series by Ruby Ryan (1, 3-5)
Requirements: .ePUB reader, 3 MB
Overview: Ruby Ryan is a small town Texas girl with a big, steamy imagination. She grew up on hard Science Fiction and Fantasy, and loves writing her own with a particularly romantic bend. After all, everything is better with a little romance!
Genre: Paranormal Romance
Genre: Fiction > Romance

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1. Dionna’s Warrior – Tracing runemagic as a Pyromancer is a lot like being burned alive. So why does it feel so amazing?
Jaxon is an elite Warrior who has lost the most precious thing in the world.
Dionna is an average Pyromancer—a fire-wielding sorceress—hoping only to pass her Academy Assessment.
But all of Dionna’s concerns become trivial when the Academy is attacked by the Silithik Hivemind: a race of monstrous insects that kill most of her fellow students in a savage sneak attack.
As one of the few survivors, Dionna is thrust into a Dragon Quintelaide, an elite fighting unit made up of each of the fighting professions. She knows she’s not ready for such a drastic promotion—and the men she’s with, led by the massive Warrior Jaxon, know it too.
Yet Jaxon feels strongly protective of Dionna. And he can’t shake the feeling…
As the war against the Silithik is reignited, Dionna needs to convince her Quintmates to trust her… while first learning to trust herself. Can she prove her worth as a Pyromancer? Or will Jaxon and the others abandon her for their own selfish mission?

3. Dionna’s Tinker – Five sexy soldiers–a Warrior, a Frost Mage, a Tinker, a Ranger, and a Shadow–fight alongside Dionna in this Reverse Harem Paranormal Romance
Dragon Quintelaides aren’t meant to be split up—even for just a few days.
But that’s exactly what happens when Dionna’s Quint gets their marching orders: Arthur is called back to the Capitol to teach others his new self-healing ability, while Jaxon, Ryon, and Harry travel west to hunt down some hive remains.
Meanwhile, Dionna and Maze are sent to the south to work on a secret Tinker Guild project: a superweapon that can end the war against the Silithik in the blink of an eye.
But after a weapons test at the project site goes poorly, Dionna is left weaker than before. Which is awful timing, since she and Maze have to pay a visit to the gryphon capital city of Oorani to learn a secret runetracing spell. And the exiled Runemaster who knows the spell? She won’t give up her secret willingly.
Can Dionna regain her ability in time? Or will she fail the final superweapon test—and worse?

4. Dionna’s Ranger – Dionna’s Quintelaide is getting another chance to test the Tinker superweapon.
And this time it’s against a real Silithik hive.
Desperate to avoid the Archon’s demands—and his inevitable wrath at Dionna’s unwillingness to share the secret tying runemagic ability she learned from Runemaster Koralingia—Field Marshall Tyronix sends them on a dangerous mission: traveling behind enemy lines to the Daggerscar Canyon, where the Hivemind has erected a hive dedicated to producing the Silithik wasps which have been plaguing the western front. Dionna’s Quint must sneak into the canyon, destroy the hive with their superweapon, and find a way back alive.
But Tyronix isn’t sending them alone. A unit of Archenon archers is reassigned to escort them to the canyon, and to guard them from the constant wasp attacks. A simple duty, until they overhear one of the runemessages from the Archon accusing Dionna’s Quint of treason…
Can Dionna and her Quintmates complete the mission and escape the canyon alive? And more importantly: will it buy Tyronix enough time to convince the Archon of their loyalty?

5. Dionna’s Shadow – The Hundred and Thirty-Third Quintelaide stands disgraced.
After assassinating the Archon and fleeing the Capitol, Dionna and her Quintmates are handling the fallout in different ways. Warrior Jaxon focuses on their path forward, while Frost Mage Arthur contemplates their place in history. Dionna doesn’t know how to feel about her decision to disobey the Archon, and the results that followed.
Ryon is handling it the worst. As the one to throw the blade, most of the responsibility falls on the Shadow. And although it was an easy decision, their only option to keep the Quint intact, he can’t close his eyes at night without seeing the face of their deceased leader, killed by his hand.
But Dionna’s Quint has a final mission to occupy their focus. If they can ambush the project site where the Tinker superweapons are produced, they can carry one north: beyond the Borderlands, to the Silithik Hivemind itself.
With a single bomb, they can end the war.
As they avoid Archenon patrols and make their way north, Dionna and her men are going to have to come to terms with what they’ve done—and what they intend to do if they reach the Hivemind. Because all six of them share one common fear: that whatever happens next will be the very last thing they do.

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