Securing an Enterprise: Maximizing Digital Experiences Through Enhanced Security Measures by Anirudh Khanna
Requirements: .PDF reader, 10.3 MB
Overview: Dive into the world of digital security and navigate its intricate landscape. In an era where digital reliance is ubiquitous, the need for robust cybersecurity measures has never been more pressing. Part of author Saurav Bhattacharya’s trilogy that covers the essential pillars of digital ecosystems–security, reliability, and usability–this book sheds light on the dynamic challenges posed by cyber threats, advocating for innovative security solutions that safeguard users while upholding their digital freedoms. Against the backdrop of rapid technological advancement and escalating cyber threats, this book addresses pressing security concerns at the forefront of our digital era. You’ll learn that trust plays a pivotal role in fostering a secure digital environment, enabling individuals and organizations to flourish without fear of malicious exploits. With transformative technologies like AI, blockchain, and Quantum Computing on the horizon, understanding and addressing cybersecurity fundamentals is essential for traversing the evolving digital landscape.
Genre: Non-Fiction > Tech & Devices
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https://ouo.io/CX1CdPP
https://ouo.io/SsIg5B
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Category: Tech & Devices
Download Cardboard Ghosts by Amabel Holland (.ePUB)
Cardboard Ghosts: Using Physical Games to Model and Critique Systems by Amabel Holland
Requirements: .ePUB reader, 2 MB
Overview: Games can be used to model systems because they are themselves systems. Video games handle this under the hood and teach you as you play, but because board games are operated manually, and require the player to understand the system beforehand, they can be a valuable tool for recognizing, understanding, and critiquing real-world systems, including systems of oppression. These systems, often unseen and misunderstood, haunt our world. Board games turn these ghosts into pieces of cardboard we can see, touch, and manipulate. Cardboard Ghosts: Using Physical Games to Model and Critique Systems explores both the capabilities and limitations of overtly political board games to model systems and make arguments. Two major approaches are considered and contrasted: one, built around immersion and identification, creates empathy. The other, applying the Verfremdungseffekt to distance the player from the game, creating space for reflection. Uncomfortable questions of player roles and complicity when modelling oppressive systems are examined. Throughout this book, board game designer Amabel Holland draws connections to computer games, literature, theatre, television, music, film, and her own life, framing board games as an achingly human art form, albeit one still growing into its full potential. Anyone interested in that potential, or in the value of political art in today’s world, will find many provocative and enriching ideas within.
Genre: Non-Fiction > Tech & Devices
Download Instructions:
https://ouo.io/jShiav
https://rapidgator.net/file/6ee374dd445 … .epub.html
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Requirements: .ePUB reader, 2 MB
Overview: Games can be used to model systems because they are themselves systems. Video games handle this under the hood and teach you as you play, but because board games are operated manually, and require the player to understand the system beforehand, they can be a valuable tool for recognizing, understanding, and critiquing real-world systems, including systems of oppression. These systems, often unseen and misunderstood, haunt our world. Board games turn these ghosts into pieces of cardboard we can see, touch, and manipulate. Cardboard Ghosts: Using Physical Games to Model and Critique Systems explores both the capabilities and limitations of overtly political board games to model systems and make arguments. Two major approaches are considered and contrasted: one, built around immersion and identification, creates empathy. The other, applying the Verfremdungseffekt to distance the player from the game, creating space for reflection. Uncomfortable questions of player roles and complicity when modelling oppressive systems are examined. Throughout this book, board game designer Amabel Holland draws connections to computer games, literature, theatre, television, music, film, and her own life, framing board games as an achingly human art form, albeit one still growing into its full potential. Anyone interested in that potential, or in the value of political art in today’s world, will find many provocative and enriching ideas within.
Genre: Non-Fiction > Tech & Devices
Download Instructions:
https://ouo.io/jShiav
https://rapidgator.net/file/6ee374dd445 … .epub.html
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Download The Art of Thinking in a Digital World by Luc de Brabandere (.ePUB)
The Art of Thinking in a Digital World: Be Logical – Be Creative – Be Critical by Luc de Brabandere, Lina Benmehrez, Jonas Leyder
Requirements: .ePUB reader, 15 MB
Overview: Luc de Brabandere has had three careers in his fifty years of professional life. He started out as a computer engineer, before becoming a consultant in creativity, and today he is a corporate philosopher. This journey has led him to investigate successively the three modes of thinking that are permanently articulated within us: logical thinking, creative thinking and critical thinking. As a talented popularizer, he puts forward an ambitious yet accessible summary of the main principles that govern these three modes of thinking. The book is richly illustrated and places thinking in an historical perspective that allows us to better understand how informational technology in general, and ChatGPT and other artificial intelligences in particular, are influencing our mental models.
In the first part of this book, thinking is presented as a game whose rules need to be understood in order to be able to play the game better. A machine can’t be creative or responsible. So the more machines there are, the more thinking we’ll need to do!
Genre: Non-Fiction > Tech & Devices
Download Instructions:
https://ouo.io/sEjSXY
https://ouo.io/HsFWKe
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Requirements: .ePUB reader, 15 MB
Overview: Luc de Brabandere has had three careers in his fifty years of professional life. He started out as a computer engineer, before becoming a consultant in creativity, and today he is a corporate philosopher. This journey has led him to investigate successively the three modes of thinking that are permanently articulated within us: logical thinking, creative thinking and critical thinking. As a talented popularizer, he puts forward an ambitious yet accessible summary of the main principles that govern these three modes of thinking. The book is richly illustrated and places thinking in an historical perspective that allows us to better understand how informational technology in general, and ChatGPT and other artificial intelligences in particular, are influencing our mental models.
In the first part of this book, thinking is presented as a game whose rules need to be understood in order to be able to play the game better. A machine can’t be creative or responsible. So the more machines there are, the more thinking we’ll need to do!
Genre: Non-Fiction > Tech & Devices
Download Instructions:
https://ouo.io/sEjSXY
https://ouo.io/HsFWKe
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Download Modeling Waves with Numerical Calculations by Rhett Allain (.PDF)+
Modeling Waves with Numerical Calculations Using Python by Rhett Allain
Requirements: .ePUB, .PDF reader, 34.6 MB
Overview: Numerical calculations (what many call computational physics) is a core tool in modern physics. With numerical methods it’s possible to solve problems that would otherwise be impossible. Most physics students and educators have at least some exposure to the wave equation. It shows up in many different contexts―light, quantum mechanics, and even a simple wave on a string. However, it can be difficult to come up with non-trivial solutions to the wave equation. This text goes through the techniques to create a numerical model of the wave equation starting from the very basics and using free and open source tools such as Python and Web VPython.
Genre: Non-Fiction > Tech & Devices
Download Instructions:
https://ouo.io/8234KZ
https://katfile.com/9rdml2i7kpck/Modeli … n.rar.html
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Requirements: .ePUB, .PDF reader, 34.6 MB
Overview: Numerical calculations (what many call computational physics) is a core tool in modern physics. With numerical methods it’s possible to solve problems that would otherwise be impossible. Most physics students and educators have at least some exposure to the wave equation. It shows up in many different contexts―light, quantum mechanics, and even a simple wave on a string. However, it can be difficult to come up with non-trivial solutions to the wave equation. This text goes through the techniques to create a numerical model of the wave equation starting from the very basics and using free and open source tools such as Python and Web VPython.
Genre: Non-Fiction > Tech & Devices
Download Instructions:
https://ouo.io/8234KZ
https://katfile.com/9rdml2i7kpck/Modeli … n.rar.html
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Download Neural Networks with Tensorflow and Keras by Philip Hua (.PDF)
Neural Networks with Tensorflow and Keras: Training, Generative Models, and Reinforcement Learning by Philip Hua
Requirements: .PDF reader, 10 MB
Overview: Explore the capabilities of Machine Learning and neural networks. This comprehensive guidebook is tailored for professional programmers seeking to deepen their understanding of neural networks, Machine Learning (ML) techniques, and large language models (LLMs). The book explores the core of Machine Learning techniques, covering essential topics such as data pre-processing, model selection, and customization. It provides a robust foundation in neural network fundamentals, supplemented by practical case studies and projects. You will explore various network topologies, including Deep Neural Networks (DNN), Recurrent Neural Networks (RNN), Long Short-Term Memory (LSTM) networks, Variational Autoencoders (VAE), Generative Adversarial Networks (GAN), and Large Language Models (LLMs). Each concept is explained with clear, step-by-step instructions and accompanied by Python code examples using the latest versions of TensorFlow and Keras, ensuring a hands-on learning experience.
Genre: Non-Fiction > Tech & Devices
Download Instructions:
https://ouo.io/O0QbWw
https://katfile.com/duy35lx4pmk3/Neural … s.rar.html
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Requirements: .PDF reader, 10 MB
Overview: Explore the capabilities of Machine Learning and neural networks. This comprehensive guidebook is tailored for professional programmers seeking to deepen their understanding of neural networks, Machine Learning (ML) techniques, and large language models (LLMs). The book explores the core of Machine Learning techniques, covering essential topics such as data pre-processing, model selection, and customization. It provides a robust foundation in neural network fundamentals, supplemented by practical case studies and projects. You will explore various network topologies, including Deep Neural Networks (DNN), Recurrent Neural Networks (RNN), Long Short-Term Memory (LSTM) networks, Variational Autoencoders (VAE), Generative Adversarial Networks (GAN), and Large Language Models (LLMs). Each concept is explained with clear, step-by-step instructions and accompanied by Python code examples using the latest versions of TensorFlow and Keras, ensuring a hands-on learning experience.
Genre: Non-Fiction > Tech & Devices
Download Instructions:
https://ouo.io/O0QbWw
https://katfile.com/duy35lx4pmk3/Neural … s.rar.html
Trouble downloading? Read This.