Beep to Boom (Audio Engineering Society Presents) by Simon N Goodwin
Requirements: .PDF reader, 9.5 MB
Overview: Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield creation across a range of platforms from phones to VR gaming consoles.
Whether creating an audio system from scratch or building on existing frameworks, the book also explains costs, benefits and priorities. In the dynamic simulated world of games and extended reality, interactive audio can now consider every intricacy of real-world sound. This book explains how and why to tame it enjoyably.
Genre: Non-Fiction > Tech & Devices
Download Instructions:
http://gestyy.com/w4xcg3
https://rapidgator.net/file/c32789df330 … n.rar.html