Widdershins Adventures series by Ari Marmell (#1, #4)
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Overview: Ari Marmell would love to tell you all about the various esoteric jobs he’s held and the wacky adventures he had on the way to becoming an author, since that’s what other authors seem to do in these sections. Unfortunately, he doesn’t actually have any, as the most exciting thing about his professional life, besides his novel writing, is the work he’s done for Dungeons & Dragons and other role-playing games. His published fiction includes the Widdershins Adventures YA fantasy series, along with The Goblin Corps, from Pyr Books, as well as multiple books from other major publishers, including the fantasy-noire Mick Oberon series, the Corvis Rebaine duology, and the official computer game tie-in novel Darksiders: the Abomination Vault.
Genre: Fantasy
Thief’s Covenant (Widdershins Adventures #1)
Once she was Adrienne Satti. An orphan of Davillon, she had somehow escaped destitution and climbed to the ranks of the city’s aristocracy in a rags-to-riches story straight from an ancient fairy tale. Until one horrid night, when a conspiracy of forces–human and other–stole it all away in a flurry of blood and murder. Today she is Widdershins, a thief making her way through Davillon’s underbelly with a sharp blade, a sharper wit, and the mystical aid of Olgun, a foreign god with no other worshippers but Widdershins herself. It’s not a great life, certainly nothing compared to the one she once had, but it’s hers.
But now, in the midst of Davillon’s political turmoil, an array of hands are once again rising up against her, prepared to tear down all that she’s built. The City Guard wants her in prison. Members of her own Guild want her dead. And something horrid, something dark, something ancient is reaching out for her, a past that refuses to let her go.
Widdershins and Olgun are going to find answers, and justice, for what happened to her–but only if those who almost destroyed her in those years gone by don’t finish the job first.
Covenant’s End (Widdershins Adventures #4)
The thief Widdershins and her own "personal god," Olgun, return to their home city of Davillon after almost a year away. While Shins expects only to face the difficulty of making up with her friends, what she actually finds is far, far worse. Her nemesis, Lisette, has returned, and she is not alone. Lisette has made a dark pact with supernatural powers that have granted her abilities far greater than anything Widdershins and Olgun can match.
Together, Widdershins and Olgun will face enemies on both sides of the law, for Lisette’s schemes have given her power in both Davillon’s government and its underworld. For even a slim chance, Shins must call on both old friends–some of whom haven’t yet forgiven her–and new allies.
Even with their help, Widdershins may be required to make the hardest sacrifice of her life, if she is to rid Davillon–and herself–of Lisette once and for all.
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