Wardens of Issalia: The Complete Epic series Boxed Set by Jeffrey L. Kohanek (#1-4)
Requirements: .ePUB Reader, 1.9 MB
Overview: An enemy nation rises, fueled by subterfuge, assassinations, and fire-powered weapons. A team of young agents must infiltrate and eliminate this threat before all is lost.
Includes the COMPLETE Wardens of Issalia series — novels that combine for over 75 5-star Amazon reviews and 150 Goodreads 5-star ratings. The four Books are included in this boxed set.
Genre: YA Fantasy
1.A Warden’s Purpose
Two schools: One of magic and science, the other focused on military excellence. A dangerous undercurrent flows within both…dark and deadly.
Everson is brilliant, ingenious, and yet, he feels broken. Cursed with a disability, he dreams of nothing more than being useful. Quinn is bold, defiant, and will do anything to protect her brother.
When Everson is accepted to an academy of magic and engineering, Quinn enters a school of combat in order to join him in Fallbrandt. However, things within the fabled institutions are not what they seem. Beneath a mantra of good intentions and the objective of a better future, spies and conspiracies lurk.
Quinn finds herself embroiled in a struggle she doesn’t understand, one with dire consequences as her training shifts from difficult to deadly. Her relentless determination and will to survive might be enough, if she only knew whom she could trust.
Within the other school, Everson learns about a dangerous power known as Chaos. Unable to wield this magic, he is instead intent on melding Chaos with science, dreaming up inventions that would shape the future. Perceptive, imaginative, and curious, his endeavors lead him to a revelation that could change the world…and then, he discovers the truth.
2.The Arcane Ward
An enemy rises, driven by radical beliefs and armed with destructive weapons. The Wardens must respond.
Urgency forces ICON to accelerate the training of their new recruits, for a new Empire has captured the eastern kingdoms and seeks to conquer all of Issalia. Although a raw and untested squad, the Wardens might be the only hope of stopping this imposing threat.
Everson is a gadgeteer, tasked with harnessing a magical power source. Leveraging his brilliance, he enhances existing machines and creates new inventions that astound his superiors. His next amazing discovery might save lives…or it could destroy them.
Destined to become an espion, Quinn hones her skills in preparation of her first mission. Intense training, combined with her fierce determination and fearless nature, transforms her into something more. Something lethal. However, skills of a different nature are required when she finds herself alone and surrounded by enemies in a land far from home.
Joined by magic-wielding royal twins and a small group of veterans, these individuals shall become Issalia’s shield against monsters and tyranny. Regardless of what occurs, ICON must remain vigilant, for the machinations of their enemy extend far beyond what anyone suspects.
3.An Imperial Gambit
A conflict of ideals – magic versus fire-powered weapons. The fate of Issalia hangs in the balance.
A new Empire has risen to power. Already in control of the east coast, the Imperial Army sets its sights on Issalia’s western kingdoms. Tensions rise as both sides prepare for war. What deadly weapon will the Empire develop next?
Brandt and Quinn are espions – part spy, part thief, part assassin. Under false identities, these spies find themselves deeply entrenched within Empire headquarters. There, they gather information, seeking a means to foil the Empire’s plans for conquest. One misstep by either warden could result in death – their own and thousands of others.
They are joined by a small squad of fellow wardens:
- Wildcats – warriors trained to fight while powered by magic
Rangers – experts in nature, these archers scout enemy forces
Gadgeteers – engineers who invent magic-powered machines and weapons
Arcanists – those who can wield Chaos – a destructive, rune-based magic
Driven by the core belief that Chaos magic is evil, the Empire seeks to stamp out this scourge. If victorious, Chaos will be outlawed. Those who can wield it…will be executed. The wardens must stop this Imperial gambit.
4.A Kingdom Under Siege (Not yet released)
An enemy threatens the kingdoms of Issalia, bent on conquest with the desire to vanquish Chaos magic forever.
The Empire has returned. Assassinations, subterfuge, and betrayal have fueled a rapid rise to power – a rise backed by fire-powered weapons. This enemy army swells with superior numbers and threatens the western kingdoms of Issalia.
With King Brock gone, the domination of Issalia is merely a matter of time.
The wardens, agents from a clandestine organization known as ICON, work in secret to stop this radical enemy. Trained as spies, warriors, rangers, inventors, and magic-users, the wardens have successfully reduced the enemy threat, but by doing so, they leave the Empire no choice.
War is certain. The attack is coming soon.
The kingdoms must stand against the Imperial Army’s advanced weapons and superior numbers. The wardens and Chaos magic offer slim hope, but a leader is required to achieve victory – a legend whom many believe is dead.
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