Requirements: .ePUB reader, 930kb
Overview: Max, Aubrey’s closest companion, has mysteriously disappeared.
Navigating the complexities of homeschooling through virtual reality to avoid the rampant Tro-virus under the authoritarian regime of The One Party, Aubrey feels the weight of isolation in their secure, air-tight apartment, despite her mother’s job providing safety. The void left by Max’s absence only deepens her sense of solitude.
Her intrigue is piqued when she gets an enigmatic automated message from Max’s phone, luring her into a shadowy VR game named Hilt – an expansive, dark-web fantasy RPG. Seizing this opportunity to unearth any hints about Max, Aubrey finds herself immersed in a challenging realm. She must align with a Fellowship from seven distinct factions, each boasting specialized abilities. Although not typically drawn to fantastical lore, Aubrey opts for the independent Freeswords, and is partnered with a wry, digital fox, Guide. In this pursuit, she uncovers hidden talents and unexpectedly develops a fondness for a mysterious, brooding hunter in the same brutal contest. For Aubrey, this marks the beginning of an exhilarating journey.
However, her adventure takes a dire turn when her mother contracts the virus.
Driven to find a rumored cure within the fabled weapons of the Fellowships, Aubrey resolves to be the first to claim them. Her quest turns perilous as she faces threats from a sentient NPC, the oppressive One Party, and a rebel faction fighting for liberation, both in and out of the virtual world.
Genre: Fiction > Sci-Fi/Fantasy
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