Undying Mercenaries series by B.V. Larson (#01-11)
Requirements: Mobi reader, ePub reader, 9.35mb
Overview: B. V. Larson is the bestselling author of more than thirty novels, many of which have reached the Amazon/Kindle Top 100 bestseller list. Writing in several genres, most of his work is Fantastic in nature, and spans from Military Science Fiction to Epic Fantasy. As a California native, B. V. Larson’s stories often take place on sunny beaches and in cities such as Las Vegas. He has three kids living at home and currently teaches college. He writes college textbooks as well as fiction.
Genre: Fiction; Sci-fi/Fantasy
1. Steel World
In the twentieth century Earth sent probes, transmissions and welcoming messages to the stars. Unfortunately, someone noticed. The Galactics arrived with their battle fleet in 2052. Rather than being exterminated under a barrage of hell-burners, Earth joined their vast Empire. Swearing allegiance to our distant alien overlords wasn’t the only requirement for survival. We also had to have something of value to trade, something that neighboring planets would pay their hard-earned credits to buy. As most of the local worlds were too civilized to have a proper army, the only valuable service Earth could provide came in the form of soldiers…someone had to do their dirty work for them, their fighting and dying. I, James McGill, was born in 2099 on the fringe of the galaxy. When Hegemony Financial denied my loan applications, I was kicked out of the university and I turned to the stars. My first campaign involved the invasion of a mineral-rich planet called Cancri-9, better known as Steel World. The attack didn’t go well, and now Earth has entered a grim struggle for survival.
2. Dust World
The Galactics arrived with their Battle fleet in 2052. Rather than being exterminated under a barrage of hell-burners, Earth joined a vast Empire that spans the Milky Way. Our only worthwhile trade goods are our infamous mercenary legions, elite troops we sell to the highest alien bidder. A lost colony contacts Earth, surprising our government. Colonization is against Galactic Law, and Legion Varus is dispatched to the system to handle the situation. Earth gave them sealed orders, but Earth is thirty-five lightyears away. The Legion commanders have a secret plan of their own. And then there’s James McGill, who was never too good at listening to authority in the first place…
3. Tech World
The Galactics arrived with their Battle fleet in 2052. Rather than being exterminated under a barrage of hell-burners, Earth joined a vast Empire that spanned the Milky Way. Our only worthwhile trade goods are our infamous mercenary legions, elite troops we sell to the highest alien bidder.
In the third book in the series, James McGill is deployed on another alien world. His third interstellar tour is different in every way. Rather than meeting up with a primitive society, this time he’s headed to an advanced world. Tau Ceti, better known as Tech World, is the central trading capital of Frontier 921.
McGill figures he’s lucked out. The assignment looks dull but luxurious. Tau Ceti boasts a planet-wide city with a trillion inhabitants, all of whom are only interested in making a few credits. But all is not well on Tech World. The Empire is crumbling, an invasion is coming, and McGill’s easy ride through life and death has come to an end.
4. Machine World
The Galactics arrived with their Battle Fleet in 2052. Rather than being exterminated under a barrage of hell-burners, Earth joined a vast Empire that spanned the Milky Way. Our only worthwhile trade goods are our infamous mercenary legions, elite troops we sell to the highest alien bidder.
In the fourth book of the series, James McGill is up for promotion. Not everyone is happy about that, and McGill must prove he’s worth his stripes. Deployed to a strange alien planet outside the boundaries of the Galactic Empire, he’s caught up in warfare and political intrigue. Earth expands, the Cephalopod Kingdom launches ships to stop us, and a grand conspiracy emerges among the upper ranks of the Hegemony military.
In MACHINE WORLD, McGill faces an entirely new kind of alien life, Galactic prosecution, and thousands of relentless squid troopers. He lives and dies in the falling ashes of the Empire, a man of unique honor at the dawn of humanity’s resurgence.
5. Death World
The Galactics arrived with their Battle Fleet in 2052. Rather than being exterminated under a barrage of hell-burners, Earth joined a vast Empire that spans the Milky Way. Our only worthwhile trade goods are our infamous mercenary legions, elite troops we sell to the highest alien bidder.
In the fifth book of the Undying Mercenaries series, James McGill meets new challenges. War comes to Earth, striking a devastating blow. Bent on revenge, Legion Varus chases the raiders to the stars and discovers an alien menace growing in the province. A cancerous species has invaded our region of the galaxy and must be dealt with.
In DEATH WORLD, McGill faces an ever more threatening universe. He learns why the Cephalopod Kingdom has yet to attack Earth, and what’s happening behind the scenes in the Core Worlds. Throughout, he upholds his unique sense of right, wrong and honor.
6. Home World
The Galactics arrived with their Battle Fleet in 2052. Rather than being exterminated under a barrage of hell-burners, Earth joined a vast Empire that spanned the Milky Way.
When the Earth is invaded by a rival empire, James McGill’s legion must defend the Home World. The top brass has complex plans, but none of that matters much to McGill, who chooses his own unique path. Traveling to star systems no human has ever visited, he searches for a technological edge to beat the enemy before it’s too late. Along the way he unleashes new terrors, triggering the biggest battles in human history.
7. Rogue World
The Galactics arrived with their Battle Fleet in 2052. Rather than being exterminated under a barrage of hell-burners, Earth joined a vast Empire that spanned the Milky Way.
Today, Battle Fleet 921 is returning to Earth. It hasn’t been seen by human eyes since our blissful day of Annexation. But what should be a joyful occasion, a chance to grovel at the feet of superior lifeforms, is rapidly becoming a nightmare.
Over the last century, Humanity has engaged in many activities that our Overlords find… questionable. A panic ensues, and Legion Varus is deployed to erase certain “mistakes” our government has made. Projects must be purged to stop Imperial military action.
Among the thousands marching to war is one man no politician has ever enjoyed dealing with. One man who’s destined to follow his own unique path through Galactic Law, Morality and the Stars themselves.
James McGill is about to make history.
8. Blood World
A dirty deal was struck. Humanity was allowed to keep three hundred rebellious worlds. In return, we declared war on a powerful enemy from beyond the frontier.
A frantic build-up of forces has begun, but the task is hopeless. Seeking allies, Earth’s legions are sent to BLOOD WORLD. A planet on the fringe of known space, where the people only respect masters of combat.
Earth’s Legions must impress them, but other alien powers have been invited to join the contest. The prize consists of billions of loyal troops—Earth must win.
Fighting and dying and fighting again, the struggle is half-mad—but so is James McGill.
9. Dark World
Two expanding interstellar powers are about to meet in battle.
After the collapse of the Cephalopod Kingdom, Humanity claimed the three hundred rebellious worlds they left behind. But many light years away on the far side of disputed region, a rival power has begun to move. They’re stealing our planets, one at a time.
Earth Command decides to invade the center of the frontier to set up an advanced base. The mission to DARK WORLD is highly classified and deadly. Legion Varus spearhead’s the effort, and James McGill journeys to the stars again.
How many ships do they have? How advanced is their tech? No one knows, but the campaign takes an unexpected turn immediately. What was supposed to be a snatch-and-grab turns into a bloodbath. McGill dies over and over again, but some battles must be won, even if it means perma-death.
10. Storm World
James McGill is sent to the Core Worlds!
In an unprecedented first, Earth sends a message to Mogwa Prime. Unfortunately, the messenger is not met with enthusiasm. Misunderstandings soon threaten all of Humanity. Forced to prove Earth can serve the Empire better than any rival, McGill does his best.
Eager to prove our worth to the Galactics, the frontier war between Rigel and Earth is expanded to Storm World. Circled by six moons, the planet is ravaged by wild storms and tides. Battles are fought in raging hurricanes, and death stalks the soldiers on both sides.
McGill grimly fights and dies in the mud until the job gets done, but will it be enough to satisfy the angry Mogwa?
11. Armor World
In a twist of fate that rocks the Galactic Empire, James McGill finds himself negotiating the future of a thousand inhabited worlds.
An artificial object made of compressed stardust is barreling toward Earth. Is it an invasion ship? A doomsday weapon? Perhaps it’s the final response of Squanto, the Warlord of Rigel who McGill has repeatedly humiliated. Or could it be from the Mogwa, sent to avenge McGill’s assassination of Earth’s Imperial Governor?
No one knows the truth of its origins, but the object is huge and unstoppable. Whoever hurled this rock at us isn’t answering our calls. Every weapon bounces off, and the people of Earth begin to go mad as they realize their destruction is only hours away.
Download Instructions:
All Books:
HulkLoad
UsersCloud