2 books by Eoin Colfer
Requirements: Epub reader, 3.31 Mb
Overview: Eoin Colfer (pronounced Owen) was born in Wexford on the South-East coast of Ireland in 1965, where he and his four brothers were brought up by his father and mother, who were both educators.
He received his degree from Dublin University and began teaching primary school in Wexford. He has lived and worked all over the world, including Saudi Arabia, Tunisia and Italy. After the publication of the Artemis Fowl novels, Eoin retired from teaching and now writes full time. He lives in Ireland with his wife and two children.
Genre: Science Fiction
Airman
In the 1890s Conor and his family live on the sovereign Saltee Islands, off the Irish coast. Conor spends his days studying the science of flight with his tutor and exploring the castle with the king’s daughter, Princess Isabella. But the boy’s idyllic life changes forever the day he discovers a deadly conspiracy against the king. When Conor tries to intervene, he is branded a traitor and thrown into jail on the prison island of Little Saltee. There, he has to fight for his life, as he and the other prisoners are forced to mine for diamonds in inhumane conditions.
There is only one way to escape Little Saltee, and that is to fly. So Conor passes the solitary months by scratching drawings of flying machines on the prison walls. The months turn into years; but eventually the day comes when Conor must find the courage to trust his revolutionary designs and take to the air.
Half-Moon Investigations
Fletcher Moon has never been like other kids. For one thing, he has had to suffer the humiliating nickname "Half Moon" because of his short stature. But the real reason Fletcher is different is that ever since he was a baby, he’s had a nose for sniffing out mysteries. And after graduating at the top of his Internet class, he is officially certified as the youngest detective in the world. He even has a silver-plated detective’s badge to prove it. Everything is going along fine until two things happen: a classmate hires him to solve a crime, and his prized badge is stolen. All signs point to the town’s most notorious crime family, the Sharkeys.
As Fletcher follows the clues, evidence of a conspiracy begins to emerge. But before he can crack the case, Fletcher finds himself framed for a serious crime. To clear his name, he will have to pair up with the unlikeliest of allies and go on the run from the authorities. Fletcher has twelve hours to find the guilty party–or he is the guilty party.
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