Download The Maze Series by George Willson (.ePUB)+

The Maze Series (1-2) by George Willson
Requirements: ePUB / MOBI /AZW Reader, 2.2MB
Overview: George Willson was born in 1975 and has lived in Oklahoma the majority of his life where he pays the bills by programming stuff. He has seen every episode of Doctor Who from 1963 to the present and enjoys both Star Wars and Star Trek along with Lord of the Rings, the Simpsons, Stephen King and Dean Koontz. He can be regularly found playing something on the Xbox as Dr Geek 3 in complete deference to his apparent age as video games are simply a way of life (when he should be writing). He regularly annoys his wife by practicing piano and guitar and enjoys composing music along with the handful of books he has somehow found time to write. Music being one of his biggest passions, he composes and arranges music which is published on Sheet Music Play and plays trombone in the Tulsa Community Band. He currently lives in Broken Arrow, Ok with his wife and three princesses.
Genre: Fiction > Sci-Fi/Fantasy

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#1 – City Of Phase
Blake, Perry, and Michelle were picked up by a machine called The Maze to travel through time and space…

…in an elevator.

Michelle thinks she had too much to drink when an elevator opens in her apartment, but after crawling inside, she finds herself in a machine called The Maze and in the company of Blake and Perry, both of whom claim to have also been picked up in the same manner as her months before she arrived.

With Perry, she follows Blake into an elevator that opens into a deserted city on a planet far from Earth thousands of years in the future. Blake, who leads the trio with a consciousness known as The Guide, discovers this town’s inhabitants can only be seen when they hold completely still, and they all send a unified message: Get out!

Captured on the edge of town by the local military led by General Halloway, they discover the town is quarantined due to an accident with a new technology that was supposed to take the town out of phase to protect it. Now, everyone in the town is trapped, and no one can reach the phase generator to shut it down without phasing out and getting trapped as well. Furthermore, Halloway is not only uninterested in freeing the town, he shows them its usefulness to him and its danger by forcing people within its boundaries to get them out of his way.

With the assistance from a local movement dedicated to saving the city and a reluctant scientist who helped build the machine, the traveling trio must find a way to circumvent the general’s defenses, shut down the shield, and free the families of those he is helping. Failure will not only result in a continued purgatory for those trapped, but Blake, Perry, Michelle, and those that helped them could be sacrificed to this living death as well.

#2 – The Kursas
Blake, Perry, and Michelle battle against a race that resembles dragons in order to prevent the discovery of an ancient device that can subjugate an entire planet.

Blake, Perry, and Michelle exit the Maze’s elevator next to a half-buried wreck of a ship, which they immediately investigate. Inside, they find skeletons of creatures resembling human-sized dragons and a panicked final video log showing the ship’s demise and the face of one of these dragon people. Upon exiting, they find themselves surrounded by a small army of these dragon people riding what appear to be red pandas, except for the one who flies towards them and lands directly in front of them.

Taken for questioning by the creatures, they learn the dragon people are called Kursas, a race of technological thieves led by their Highmark, Pyrhinia, and they are actively torturing the indigenous population to locate a mysterious object they call a Forswight. The device was on the crashed ship, with had been cleaned out by the natives, and no trace of it has been found. They convince Pyrhinia to keep them alive by feeding her a story of advanced technologies on their ship which will return for them, but only if they remain alive.

After being inadvertently rescued by the local military, they learn that the Maze travelers’ physiologies are different enough from the locals that they can be tracked, and so with the local help, they struggle to stay ahead of the Kursas while they seek out the item that their enemy desires so greatly. Once they discover it, Blake recognizes its value and danger, and if they were to turn it over, it would be the end for the people of not only this planet but for any world the Kursas would visit.

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