Requirements: .ePUB reader, 2.8MB
Overview: By day I am an iPhone developer architecting the app used to scope Stephen Colbert’s ear. By night I am Batman. Ok maybe not. One can dream though, right? I’ve been writing since I was six years old and started inflicting my work on others at age 18. By age 24 people stopped running away when I approached them with a new story and shortly thereafter I published my first one in the Rifter. Wait you’re still reading?
Ok, the facts I’m supposed to list in a bio. As of this writing I’m 38 years old and live just north of the Golden Gate Bridge in the beautiful town of Mill Valley. If you’re unsure how to find it just follow the smell of self-entitlement. Once you see the teens driving Teslas you’ll know you’re in the right place. I live in a tiny studio that I can cross in (literally) five steps and don’t own an oven. But you know what? It’s worth it. I love developing iPhone apps and if you want to work in San Francisco you accept that rent for a tiny place costs more than most people’s mortgage.
Genre: Fiction > Sci-Fi/Fantasy
Tech Mage (#1)
Enslaved and Forced to Fight Dragons
Aran awakens in chains with no memory. He’s conscripted into the Confederate Marines as a Tech Mage, given a spellrifle, then hurled into the war with the draconic Krox and their Void Wyrm masters.
Desperate to escape, Aran struggles to master his abilities, while surviving the Krox onslaught. Fighting alongside him are a Major who will do anything to win, a Captain who will stop at nothing to see him dead, and a woman whose past is as blank as his own.
Caught between survival and loyalty Aran must choose. If he flees he will live, but the Krox will burn the galaxy. Stopping them requires a price Aran may be unable to pay:
Learning to trust the very people who enslaved him.
Void Wyrm (#2)
A Suicidal Quest Into the Umbral Depths.
Major Voria stands ready to accept the cost for her actions at Marid. Stripped of command and resources, Voria must find a ship and rally a crew. Somewhere within the Umbral Depths lays a hidden world, a world that the dead god Marid intended her to find.
Aran faces a choice. Halt his war mage training, and in the process give up clues to his past, or abandon Voria. Aran sacrifices everything to follow Voria on a suicidal quest into the one place where even gods fear to tread.
On a bleak world in the deepest darkness lays an object of enormous power, one that could turn the tide of the war against Krox. But Voria isn’t the only one seeking the weapon. The great Void Wyrm Khalahk has vowed to hunt Voria, and will see her dead even if it means following her into the Umbral Depths themselves.
All while the dreadlord Nebiat makes herself at home on Shaya, binding the souls of its leaders.
War Mage (#4)
The Krox have finally reached their end game, and the sector will never be the same. Their relentless fleet darkens the skies of New Texas, home of the fabled Ternus shipyards. Their only hope lies with their sworn allies, the Shayans. But the Shayans refuse to help.
Only Aran and his company can keep their leadership alive long enough for Voria to bring reinforcements and the fabled First Spellship. If they fail, the entire world burns, and Ternus morale will collapse with it.
But the entire war is merely a smokescreen for something much more sinister. Teodros, Guardian of Krox, plans to use the distraction to resurrect his dark father. If he is not stopped, Krox will live again. Behind it all Talifax schemes, and Nara will pay the price.
Nefarius (#6)
Every victory comes with a price.
Krox’s assault on Shaya has been foiled, but the cost was bitter. Ternus lies in ruins, its gravity doubled by a god. Shaya is a paradise, but one populated by a mere handful of survivors. Only one power strong enough to oppose Krox remains… The Last Dragonflight.
Aran and his Outriders travel to Virkon to wake Virkonna, praying that she will join the war on their side. But neither Krox nor Nebiat is the true threat. Nefarius’s rebirth has been carefully orchestrated, and is finally at hand.
When the dust settles gods will die. Heroes will be slain. The sector will never be the same.
Godswar (#7)
Nefarius comes and gods tremble.
Nefarius has risen. She is implacable. Unstoppable. God after god is fallen and consumed, and each time the terrible dragon-goddess grows stronger.
Nebiat has stolen the Spellship, depriving Voria of its strength when she needs it most. But Nebiat’s schemes have never been tested by someone like Talifax, and she will finally discover she’s not as clever as she believes.
One possibility of victory remains. Aran, Nara, and Kazon discover their true purpose, left by the elder god Xal when he planned for his own demise. With this contingency they have one chance to oppose Nefarius. One chance to stop the goddess that will devour everything.
If they fail darkness wins, and our universe will be extinguished. Succeeding carries its own price, one Aran must choose for others to live.
Download Instructions:
Chris Fox – Magitech Chronicles.zip – 2.6 MB
Mirror:
Chris Fox – Magitech Chronicles.zip – 2.6 MB.