The Liveship Traders by Robin Hobb (Books 1-3)
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Overview: Robin Hobb is the author of three well-received fantasy trilogies: The Farseer Trilogy (Assassin’s Apprentice, Royal Assassin, and Assassin’s Quest), The Liveship Traders Trilogy (Ship of Magic, Mad Ship and Ship of Destiny) and the Tawny Man Trilogy (Fool’s Errand, Golden Fool, and Fool’s Fate) Robin Hobb lives and works in Tacoma, Washington, and has been a professional writer for over 30 years. In addition to writing, her interests include gardening, mushrooming, and beachcombing. She and her husband Fred have three grown children and one teenager, and three grand-children.
Genre: Fantasy
01 – Ship of Magic
Wizardwood, a sentient wood. The most precious commodity in the world. Like many legendary wares, it comes only from the Rain River Wilds. But how can one trade with the Rain Wilders, when only a liveship, fashioned from wizardwood, can negotiate the perilous waters of the Rain River? Rare and valuable, a liveship will quicken only when three members, from successive generations, have died on board. The liveship Vivacia is about to undergo her quickening, as Althea Vestrit’s father is carried on deck in his death-throes. Althea waits for the ship that she loves more than anything else in the world to awaken. Only to discover that the Vivacia has been signed away in her father’s will to her brutal brother-in-law, Kyle Haven. . . Others plot to win, or steal, a liveship. The Paragon, known by many as the Pariah, went mad, turned turtle and drowned his crew. Now he lies, blind, lonely and…
02 – The Mad Ship
Althea Vestrit has found a new home aboard the liveship Ophelia, but lives only to reclaim the Vivacia as her rightful inheritance. However, Vivacia has been captured by the pirate, ‘King’ Kennit, and is acquiring a keen bloodlust. Bingtown becomes embroiled in a violent political upheaval against the corrupt Jamaillian leader, while the fading fortunes of the Vestrit family lead Malta deeper into the magical secrets of the mysterious Rain Wilds Traders. Beyond Bingtown, enigmatic wood-carver Amber dreams of re-launching the Paragon, The Mad Ship, despite the history of death and despair that surrounds him. Secrets will be revealed – secrets forgotten by sea serpents, hidden by the disfigured Wild Rain Traders, buried deep in wizardwood coffins – secrets with startling, dramatic consequences.
03 – Ship of Destiny
The dragon, Tintaglia, has been released from her wizardwood coffin, only to find that the glories of her kingdom have passed into ancient memory. Meanwhile, Malta Vestrit navigates the acid flow of the Rain Wild River in a decomposing boat, accompanied by the Satrap Cosgo and his Companion Kekki. Against hope, a ship appears in the alien waters, but does it mean rescue, or a further nightmare, for Malta? In ruined Bingtown, the citizens are at war, If the city is to survive, Ronica Vestrit must unite all its peoples – both Trader and Tattooed – and liberate the city once and for all. Althea and Brashen are finally at sea together, sailing the liveship Paragon into pirate waters in a last-ditch effort to rescue the Vestrit family liveship, Vivacia, stolen by the Pirate king, Kennit; but there is mutiny brewing in their rag-tag crew; and in the mind of the mad ship itself… Majestic and…
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