The Legend of Hooper’s Dragons series by Gary J Darby (#1-#3)
Requirements: Epub reader/Azw3 reader, 3.24 Mb
Overview: I’ve been a reader all my life. I was one of those kids who hid under the blanket with a flashlight and read to the wee hours of the morning (or at least until a parent came along and took the flashlight away). Now, my love of reading has taken me on a different journey – to write.
It’s been an interesting journey so far, lots of lessons learned, especially about myself. So on with the journey and who knows where it will end.
Genre: Fantasy
1. If A Dragon Cries
What do Hooper, a waif who lives in a dirty, smelly dragon birthing barn, and Golden Wind, the mystical golden dragon have in common? Other than saving a whole world, nothing much.
On Erdron, the gates to The Age of Magic are slowing opening. Vay, a powerful, evil faerie lusts for two things: to be the Dark Queen of Erdron, and to reclaim her prized creation, the golden dragon who not only can deliver the world to her but holds the key to her ultimate destruction.
2. The Queen’s Vow
The fury of battle at Dunadain Keep is over. Though Vay, the Evil One tastes defeat, her rage and wrath only increases. She thirsts for revenge and vows to find Hooper, the Gem Guardian and Golden Wind to reclaim the golden dragon, and deal death to Hooper for daring to challenge her.
The quest continues in book two, Queen’s Vow, as the company seeks a safe haven from Vay’s wrath. But there is no sanctuary. They are the hunted, the pursued. Outcast from all they know, they feel the heavy weight of the condemned just waiting for Death to write the last sentence in their book of life.
As the company flees from Vay’s tempest, even Hooper has to question whether one dragon is worth the pain and suffering. Indeed, is a dragon worth dying for, or for that matter, is there ever any one thing worth the ultimate price?
For Hooper, it may well be the question that decides his ultimate fate.
3. On Wings of Thunder
From the savage maelstrom of the battle of Dronopolis, the Company of the Golden Dragons must now travel to a world of shadows and darkness, where Hooper must meet and defeat his own dark demon.
If he can not—or will not, then all may die, and the quest to save Golden Wind ends in Vay’s evil victory over all of Erdron.
From the ode book comes guidance, but it points toward an unexpected and entirely unwelcome direction. Still, the company has no choice but to journey to a fiendish place where they must fight and defeat monsters, some of their making, behind a dark shroud without any help and where all may perish unbeknownst to the rest of the world.
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