Download The Language of Game Theory by Adam Brandenburger (.ePUB)

The Language of Game Theory: Putting Epistemics into the Mathematics of Games by Adam Brandenburger
Requirements: ePUB Reader, 6.3MB
Overview: This volume contains eight papers written by Adam Brandenburger and his co-authors over a period of 25 years. These papers are part of a program to reconstruct game theory in order to make how players reason about a game a central feature of the theory. The program now called epistemic game theory extends the classical definition of a game model to include not only the game matrix or game tree, but also a description of how the players reason about one another (including their reasoning about other players’ reasoning). With this richer mathematical framework, it becomes possible to determine the implications of how players reason for how a game is played. Epistemic game theory includes traditional equilibrium-based theory as a special case, but allows for a wide range of non-equilibrium behavior.
Readership: Graduate students and researchers in the fields of game theory, theoretical computer science, mathematical logic and social neuroscience.
Genre: Non-Fiction, Computer Science, Programming

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Sophia Bennett is an art historian and freelance writer with a passion for exploring the intersections between nature, symbolism, and artistic expression. With a background in Renaissance and modern art, Sophia enjoys uncovering the hidden meanings behind iconic works and sharing her insights with art lovers of all levels. When she’s not visiting museums or researching the latest trends in contemporary art, you can find her hiking in the countryside, always chasing the next rainbow.