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Overview: Susan Kiernan-Lewis has written and published dozens of mysteries, novels and short stories as well as nonfiction. Her Maggie Newberry mystery series has garnered much critical attention and reviews. Susan has a background in advertising, having written copy and produced commercials in agencies from Atlanta to London and Auckland, New Zealand.
Genre: Fiction > Sci-Fi/Fantasy
#7 – Never Never
When the world slams down around your ears, one thing you learn real fast is to never say never.After a second EMP destroys the fragile progress of post-apocalyptic Ireland, bringing the UK and Europe crashing to their knees beside her as well, Mike and Sarah know they need to get their people somewhere safe. And fast. Along the way they rediscover something that was pounded into them since the first EMP exploded over the Irish Sea—when the chips are not only down but blown to hell and back, you’ll never believe what you’re capable of…absolutely never never…
#8 – Wit’s End
Mike Donovan sees himself as a reasonable man.
It’s true he’s had to do some hard things in the five years since an EMP turned the lights out all over Ireland and the UK, but he’s always managed to keep his humanity.
Until now.Until the day a singular threat comes crawling up to the drawbridge of Henredon Castle…a threat that attacks every moral or decent instinct Donovan ever had. How far will he go now to protect the people inside? Will he sacrifice the weak for the good of the whole? Will he turn his back on the love of his life?And can he do it in time to save any of them?
#9 – Dead On
"These days the nightmares don’t end with waking…they just get all the more real."
Sometimes it was hard for Sarah to believe that the horror of life in post-apocalyptic Ireland could always get worse.
With Mike gone—mysteriously vanished from their camp—her only option is to go on the road to try to find him. The road—filled with bandits, opportunists, ex-army and one particular hunter who knows only too well what Sarah is looking for and is determined she won’t find it.In Dead On Sarah pulls deep for every ounce of strength she has left to leave both her children behind while she searches for the man she loves.The man she knows didn’t leave her voluntarily.Along the way she’ll finds answers to questions she never dreamed existed. Unthinkable questions that force her to make a dreaded, final decision once and for all.For better or worse.
#10 – White Out
Sarah faces the world her children will inherit but a world no mother should ever live to see. As life in post-apocalyptic Ireland teeters on the brink of the abyss, she’s forced to rise up to do what needs doing—alone and against all odds.
In spite of Mike’s resistance and David’s deadly ultimatum, Sarah will need to do the unthinkable one last time.
Once and for all.
#11 – Black Out
Just when you think you have nothing left to lose…
In the exciting conclusion of White Out, Book 11 of the Irish End Games brings Mike and Sarah to a place they never thought they’d see. Stranded on a remote island in the Atlantic Ocean with no food, no electricity, and a once-in-a-hundred-year blizzard bearing down on them they not only find out just how alone they are in the world—but how treachery from those nearest and dearest is the most crushing loss of all.
Pitting their strengths together—former foes and long-lost loved ones—they must once more come together to do the impossible if any of them are to see another sunrise.
#12 – End Game
After ten years of a brutal apocalypse, Sarah Donovan doesn’t want much.
Just a place where she can live where people aren’t trying to kill her.
A place where she can raise her daughter and live without fear.Unfortunately, it’s all a little more than any sane person should hope for.In the thrilling climax to the Irish End Game series, Mike and Sarah launch into the unforgiving North Atlantic in a retrofitted tramp steamer with five pregnant women, eleven children and fifteen desperate people in the determined hope of finding that place.Will they find their haven? If they do what will they have to sacrifice to get there?
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