The Faire Folk series by Madeleine Ribbon (Books 1~5)
Requirements: ePUB/MOBI reader 2.5 MB (+1 AZW)
Overview: Madeleine Ribbon lives on the outskirts of Baltimore, Maryland, but was born and raised in Iowa. She still gets claustrophobic in forests and prefers to see her tornados coming. Madeleine strives to perfect the art of procrastination and is a huge nerd. When she isn’t writing, she spends much of her time playing video games, brewing beer and mead, and trying not to blow up the kitchen while trying new recipes.
Genre: Paranormal Romance MM
Faire Fugitive #1 Devin visits the Renaissance Faire with one goal in mind: to pickpocket enough money for another cross-country dash. His would-be killer is on his tail again, and he needs to get the hell out of town. Once inside the gates, he finds himself under the scrutiny of Ezra, the handsome bartender. But Devin is on a mission, and while he relieves the costumed masses of their money, he also steals a magical amulet from a seemingly-abandoned jewelry case.
An amulet that happens to be Ezra’s.
Devin’s hunter corners him before he can skip town, but Devin escapes with his life and a nasty bullet wound to one arm. He passes out in his car. When he regains consciousness, he finds himself at the mercy of the man he’d stolen from. A man interested in a lot more than the return of his property…
Faire Protector ( Faire #2) Max’s soul has become a virtual slave to the magical Renaissance Faire, and he can’t leave the grounds. He’s very, very attracted to the Faire’s brewmaster, but Shepherd wants nothing to do with him. Shepherd thinks Max is the reason his cousin got back into drugs, and Max has a bad history—dealing, a prison term, and last but not least, a little four-year stint as the personal assassin of a drug kingpin. For once, Max didn’t do it, but Shepherd isn’t about to believe him.
When Max’s old boss becomes a threat, the Faire that had been his prison becomes his protection. Max hides out at the brewery. As he deals with Shepherd’s bad attitude, the physical and mental side effects of having his soul imprisoned, and guilt over the people he’s killed, he finds himself falling for the sexiest man to ever hate him. But the only way he can keep Shepherd is if he can find some sort of magical redemption for his past.
Faire Diviner #3: Rosewood, the magical Renaissance Faire’s psychic and one of the business partners, has been single for over ten years—ever since he accidentally revealed his psychic abilities to the love of his life and lost him. He has devoted himself to the Faire and the magic within ever since. The last thing he expects when hiring a new business manager is for Oscar—the "one who got away"—to walk back into his life as the most qualified applicant.
While Rosewood tries to deal with Oscar as his new business partner, his abilities start going haywire. He senses danger coming, and it’s somehow tied to Oscar’s dark past. They will have to work together to recover Rosewood’s abilities, help Oscar heal, and save the Faire itself.
And if they can do that, then maybe, possibly, the "one who got away" will become his greatest catch.
Faire Secrets #4: Zion’s life is falling apart. His home burned down, his obnoxious ex-boyfriend is scheduled to get out of jail, the managers of the magical Renaissance Faire expect him to do a month’s worth of work in days, he hasn’t seen his sick sister in nine months, and he’s discovered a hidden room filled with secrets in the rubble of his library.
Usually, spending a few hours practicing rope bondage would be enough to clear Zion’s head, but not this time. This time there’s too much going wrong, and none of his problems are going away. In fact, life is throwing him yet another curve ball in the form of a handsome architect named Vin—the same Vin who spent all of last year trying to climb into Zion’s pants. Zion resisted then, but he’s not so sure he can do it again. He’s not so sure he even wants to.
Zion’s mountain of problems just keeps growing, and it’s only a matter of time until he gets buried beneath them.
Faire Magic #5 After a stint in prison and a deal with the FBI, Perry has found his way back to the magical Renaissance Faire. He desperately needs safety that only the Faire can provide, but the magic is almost gone.
When trouble follows Perry and threatens the Faire, the only person who can wield what’s left of the Faire’s magic is Mystery, a man reincarnated from an otherworldly flying serpent.
Mystery does what he can to help out, but there’s only so much he can do when Perry’s fate–and that of the Faire itself–lies in the hands of a man Perry would rather avoid.
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