Download The Diabolus Chronicles (#1-4, 6) by D.K. Girl (.ePUB)

The Diabolus Chronicles (#1-4, 6) by D.K. Girl
Requirements: ePUB Reader, 4.79MB
Overview: Danielle K Girl is an Aussie who lives in stunning Tasmania with her three furkids, cats Luffy, Sweetie and Ren. Her idea of heaven is a farm full of rescue animals, with a vegie garden that sprouts peanut M&M’s and chocolate wheaten biscuits. When she’s not keyboard-deep in mysterious, beguiling worlds, she is binge watching K-Dramas, listening to K-Pop or hiking through the beautiful Tasmanian wilderness.
Genre: Fiction > MM Romance

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#1. The Bandalore
In Victorian England’s gaslit heart, monstrous horrors lurk.
In a cold London cemetery, Silas Mercer awakens in his grave, his past life an empty slate. As the newest member of the clandestine Order of the Golden Dawn, he is thrust into a world rich with supernatural intrigue and mystery.
Tasked with investigating a haunting in the eerie woods of Leicester, Silas finds himself partnered with the scandalous libertine, Tobias Astaroth. A man of vile temperament, Tobias seems determined to make their journey a misery.
As Silas grapples with his newfound existence and the cryptic machinations of the Order, he becomes increasingly fascinated by the irascible Mr. Astaroth, who is not without his devilish charms.
When the Order’s newest partnership blooms into something unexpected, and nefarious secrets begin to unfurl, Silas realises that the greatest peril lies not in the monsters that lurk without, but in the demons that dwell within.
Together, this unlikely pair must navigate a treacherous labyrinth of deceit and danger, their fates entwined as they battle for survival against forces both infernal and divine.

#2. The Verderer
Silas Mercer is a dead man walking.
And the mysterious Order of the Golden Dawn have big plans for their newest ankou and his deathly bandalore.
Life as a servant of death has its challenges.
But the biggest one of all is Silas’s daemonic guardian, Pitch.
He may look like heaven, but he’s making Silas’s life all kinds of hell.
The daemon is arrogant, egotistical and his appetite for violence and tea cakes is fast outgrowing the small village where they have been recuperating since their run-in with Black Annis.
Now, the increasingly unstable Blight is causing new havoc, and fresh monstrosities are emerging.
Pitch and Sickle are back in the saddle, and on their way to the haunted Forest of Dean.
But can Silas rely on his guardian’s protection?
Or will Pitch prove to be the most dangerous encounter of all?

#3. The Skriker
Silas Mercer has faced wily boggarts, mad faerie queens and enraged forest spirits.
But can he withstand a daemon who is losing his mind?
Pitch and Sickle are left bruised, battered and reeling after their confrontation with the Verderer.
They have learned a startling truth behind the arrowhead that wounded Silas, a truth that must be taken to the Lady Satine and the Order without delay.
But his encounters in the Forest of Dean have effected Pitch in alarming ways. The daemon’s body may have healed but his erratic behaviour and wildly unpredictable temper grow ever more concerning.
Silas owes his life to Pitch. Their experience in the forest has brought them a closeness he could not have imagined possible.
But what can he do for a daemon who is losing his way?
And how long will Silas survive, if he must ride alone?

#4. The Greensward
The Lady’s Horsemen ride out once more, carrying death’s scythe to where tormented souls linger.
But what awaits Silas and Pitch in a world where divine magick has returned?
Pitch is recovered from the injuries he received in the Forest of Dean, and Silas won’t soon forget the part he played in setting his guardian back on his feet.
The ankou and the daemon have been reunited in a most unexpected and intimate way, but barely have they caught their breath when a new threat arises.
A tortured spirit is frightening both the living and the dead along the roads of Devon.
But is this soul a monster that must be stopped, or another pawn in the necromancer’s mysterious game?
With Azazel’s magick re-emerging after hundreds of years, maleficium plagues the world once more. But who is wielding the forbidden arcane magick of the angels?
Do they work alone?
And why are they so intent on harassing the Lady’s Horsemen?
Silas has never felt stronger, or more determined to live up to the Order’s high expectations. He’s faced the walking dead, outwitted the enchanted Hall, and gained an ally in the skriker.
But he’s not sure he’s equipped to handle his growing attraction to a troubled daemon.
And Silas fears that getting any closer to Pitch and his tragic secrets may prove as dangerous as the monsters they are riding to face.

#6. The Harlequin
Pitch and Sickle have escaped the Fulbourn, but not their fate.
The Lady’s Horsemen have survived enraged fae queens, murderous forest guardians, walking corpses, and ghosts turned monstrous by the Blight.
They have been tortured by sorcerers and made playthings by enemies who have sided with the Morrigan.
The ankou and his daemon prince have both confronted awful secrets from their pasts, and made terrible sacrifices to keep the other safe.
But how much further will they be forced to go to protect the unimaginable bond that has grown between them?
In the midst of the chaos and carnage of the Fulbourn a deadman and a daemon found each other. But all is not as it should be for Prince Vassago, and as the next challenge arises Pitch will need Silas’s steadying presence more than ever before.
The journey to Blood Lake will be perilous.
A great hunt has begun.
Can Silas and the Order outwit the Morrigan and deliver Pitch to where Seraphiel’s secrets lie?
Or will the Herlequin succeed where all the rest have failed?

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Books #5 & 7: Here
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