The Ardalia Trilogy (#1-3) by Alan Spade
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Overview: Alan Spade worked for eight years for the press, reviewing video games. In his youth, he acquainted himself with the classic French authors, while immersing himself in the works of H. P. Lovecraft, Isaac Asimov, J. R. R. Tolkien and Stephen King.
That wide range of influences is reflected in his style, simultaneously approachable, visually evocative and imaginative.
Alan likes to say that "a good book is like a good old pair of shoes: you feel at ease inside, comfortable."
Genre: Fiction > Young Adult > Fantasy > Action & Adventure > Prehistoric > Coming of Age
The Trilogy consists of:-
The Breath of Aoles (Ardalia #1):
Pelmen hates being a tanner, but that’s all he would ever be, thanks to the rigid caste system amongst his people, the hevelens. Then he meets Master Galn Boisencroix and his family. The master carpenter opens up a world of archery to young Pelmen, who excels at his newfound skill. But Pelmen’s intractable father will have none of it, and tries to force Pelmen to stay in the tannery.
One day, however, Pelmen’s best friend and Master Galn’s son, Teleg, disappears. Lured away by the prospect of untold riches through mining amberrock, the most precious substance in the world, Teleg finds himself a prisoner of the Nylevs, fierce fire-wielding worshippers of the god of destruction.
Now Pelmen must leave all he knows behind, overcome his fears and travel across the land, in search of his childhood friend. Along the way, he will ally himself with strange and fantastic beings: a shaman who controls the Breath of Aoles, or the power of the wind, a krongos, a creature of the mineral realm who can become living rock, and a malian, adept at water magic.
Turquoise Water (Ardalia #2):
Along the Great Rift, in the heart of the volcano Ixal, Valshhyk the Immolated is stirring. The creatures corrupted by his putrid fumes are growing in number daily. Within the fiery walls of Sinista the amberrock swords, axes and lances of an army of outcasts gleam, waiting. The day is drawing near when the ties binding the dark god will collapse. Then, the nylevs will surge forward from the depths of the abyss.
Pelmen, Xuven, Teleg, Elisan-Finella and Lominan, the Messengers of Destiny, have an urgent mission. However, dissent soon rears its ugly head and they go their separate ways. Who among the Children of Aoles or Malia will succeed in warning the world of the danger it faces? When the time comes to confront the servants of the Sacred Fire, will the Breath of Aoles and the power of Turquoise Water be enough to defeat them?
The Flames of the Immolated (Ardalia #3):
The great hunt had begun, and the hevelens were the prey. When would it end, and how? Impossible to predict…
With the malian army defeated, the forces of Destruction are laying siege to the Gate of the Canyons and spreading out over the Windy Steppes. For every child of the wind or the water captured and hurled into the Great Rift, a Nylev, a fire-being, is born. Pelmen, Laneth, Lominan and Elisan-Finella must convince the krongos to join them in their desperate struggle, but only a handful of the mineral creatures remain, and Valshhyk, the Immolated, seems unstoppable… The Flames of the Immolated is the third and final book of the Ardalia trilogy. It includes a map of Ardalia and a glossary, with a description of the various creatures peculiar to its universe, and suggestions for the pronunciation of some words.
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