The Amtrak Wars series by Patrick Tilley (#1-6)
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Overview: Patrick Tilley spent his formative years in the border counties of Northumbria and Cumbria. After studying art at King’s College, University of Durham, he came to London in 1955 and rapidly established himself as one of Britain’s leading graphic designers. He began writing part-time in 1959 with three episodes for ATV’s Crane.
Genre: Science Fiction
1) Cloud Warrior
Ten centuries ago the Old Time ended when Earth’s cities melted in the War of a Thousand Suns. Now the lethal high technology of the Amtrak Federation’s underground stronghold is unleashed on Earth’s other survivors – the surface-dwelling Mutes.
2) First Family
After escaping from the clan M’Call in his handmade glider, wingman Steve Brickman expects a hero’s welcome from his fellow Trackers. Kidnapped on his first mission above ground by the Mutes, he has spent the last five months under the enforced tutelage of Mr Snow, clan M’Call’s wise and magically gifted wordsmith. The months have also garnered a friendship with Cadillac, Mr Snow’s protégé, a dawning love of the beautiful Clearwater, and a realisation that the Mutes are not the sub-humans that his masters would have him believe.
But instead of a happy homecoming, he receives suspicion and interrogation. Still officially ‘dead’ until he receives the proper clearance, Brickman must face long hours of speculation and questioning at the hands of the First Family. Only the chance of seeing his kin-sister Roz – with whom he shares a psychic connection – offers any comfort.
3) Iron Master
In Iron Master Federation pilot Steve Brickman embarks on the most dangerous mission of his life: to spy out the growing threat of the Iron Masters, descendants of today’s Japanese. Brickman’s mission is a nightmare journey into the unknown. The Iron Masters guard their lands with samurai ferocity, but they may hold the key to victory for the Federation.
4) Blood River
The epic narrative that began with CLOUD WARRIOR continues to unfold. On the snow-swept overground, Steve, Cadillac and Clearwater meet with triumph and disaster as they try to evade the clutches of both the Iron Masters and the First Family. The samurai of Ne-lssan prove to be tenacious adversaries and the rulers of the Federation have no intention of loosening their grip on Steve Brickman. For he and his friends are valuable pawns in a game which, if lost, could spell the end of the First Family’s dream of reconquering the blue-sky world.
5) Death-Bringer
With Clearwater now safely in their hands, the Federation hatches a plan to capture Cadillac and Mr Snow and annihilate the Clan McCall: a plan which forces Steve to continue his double role as loyal agent of the Federation and blood-brother to the Mutes. The First Family is hell-bent on exacting retribution for past defeats but the twice-bloodied House of Yama-Shita is also thirsting for vengeance. Both parties blindly pursue their own ends unaware that the outcome is governed not by force of arms but by the irrevocable power of prophecy.
6) Earth-Thunder
As the "Great Mountain in the West speaks to the Sky with a Tongue of Flame", the Talisman Prophecy is on the verge of fulfillment.
The rulers of the Lone Star Confederation are convinced that Clearwater’s child – whose birth coincides to the second with the volcanic eruption – is the Thrice-Gifted One. And they hold both in their power. Cadillac and Steve’s kin-sister, Roz, who have combined their formidable powers are determined to free her but Steve, lured by the prospect of a dazzling career within the First Family, is no longer certain who to support or betray.
He has little time in which to decide for, in Ne-Issan, the land of the Iron Masters, a lone woman intent on avenging her dead lover is about to plunge her nation into a civil war that will set the whole continent ablaze.
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