Download The Ambassador series by Patty Jansen (.ePUB)+

The Ambassador series by Patty Jansen (#1, 1.5, 2, 3)
Requirements: ePUB or AZW3 reader | 2.7 MB
Overview: Patty lives in Sydney, Australia, and writes both Science Fiction and Fantasy. She has published over 15 novels and has sold short stories to genre magazines such as Analog Science Fiction and Fact. Patty was trained as a agricultural scientist, and if you look behind her stories, you will find bits of science sprinkled throughout.
Genre: Fiction> Sci-Fi/Fantasy

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#1: Seeing Red
"The President was alive. I was alive. No idea what the hell had just happened, other than that I was simply alive, and glad of it." Nations of Earth Ambassador Cory Wilson had thought the hardest part of his role would be mastering the many intricacies of gamra pronouns. Then the President is shot in front of him, and all clues point to extraterrestrial agencies. Only the truth will prevent the conflict escalating, but to find it, Cory has to challenge the very top of the Coldi hierarchy, in a society where the simple act of looking someone in the eye or using the wrong pronouns can mean the difference between life and death.

#1.5: The Sahara Conspiracy
Cory Wilson is woken in the middle of the night with a summons to appear in the president of Nations of Earth’s office. An aid worker in Djibouti has discovered a shipment of alien guns.
As ambassador to gamra, the extraterrestrial organisation which controls the Exchange, the FTL wormhole network, Cory has often been critical of Earth’s handling of extraterrestrial problems. This is his moment to shine, to apply his knowledge about alien customs, to, in the words of the president, “get those idiots out of there.”
Except the usual suspects, the Zhori mafia who have caused trouble on Earth for a long time, are nowhere to be seen. This is something far more dangerous, something that involves all of northern Africa, something that provokes the anger of Asto, gamra’s largest world. Asto’s army is already prowling in orbit, ready to strike.

#2: Raising Hell
The second-quickest way to get yourself killed when dealing with Coldi people of the planet Asto is to look a superior in the eye. The Coldi people possess an instinct that demands the formation of hierarchical networks in which every person has a prescribed place. These networks provide stability. They also place one person at the top.
Ezhya Palayi is that person.
After having been released by his previous employers, Cory Wilson not only depends on Ezhya Palayi for his income, but he has developed an unusually friendly relationship with this man whom people on Earth would call an absolute dictator, but whose reign is benign.
The third-quickest way to get yourself killed when dealing with Coldi people is when the leader you depended on for support is suddenly no longer there, as when he goes missing because the system society relies on for interstellar travel goes down.
In a highly-strung hierarchical society, it won’t be long before someone else tries to claim the top spot, someone less benign, someone aggressive who is likely to destabilise peace between Asto and other worlds.
But by far the quickest way to get yourself killed is, as a non-Coldi outsider, to visit Asto and try to interfere in their hierarchical system, to mess with instincts you don’t feel yourself, and people who are much stronger than you.
Oh, and did you know that the average daytime temperature is well over 50 degrees C?

#3: Changing Fate
Fifty thousand years ago, a meteorite hit the planet Asto, giving its Aghyrian inhabitants mere days of notice. Three ships escaped the Armageddon. Two went to the neighbouring planet. The third, a massive generation ship, refused to take on refugees, and then vanished without a trace.
It’s coming back.
Its initial burst of communication caused the outage of the Exchange, the FTL network for transport and communication, but since then the ship has been silent. It jumps about at random, using wormholes it generates with a drive the likes of which no one has seen before.
Meanwhile at the gamra assembly, people jostle to be in the best positions when it inevitably turns up in inhabited space. What the ship wants or whether there is anyone on board no one knows, but diplomat Cory Wilson knows one thing: when it turns up, he must avoid a conflict at all cost.
If only gamra presented a united viewpoint. If only Asto’s army wasn’t keen to get involved. If only the Aghyrians at gamra didn’t do what they do best: manipulate and play games with everyone. While the ship approaches, the delegates bicker, and the time for negotiating is fast running out.

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