Siege of Terra Series (#1-4) by John French, Guy Haley, Gav Thorpe, Dan Abnett & Graham McNeill
Requirements: .ePUB reader, 16.5 MB
Overview: Following the 54th Horus Heresy novel The Buried Dagger, the series reset and rebranded itself under the Siege of Terra label. Though rebooted and renumbered, the Siege of Terra is a continuation of the story that began in Horus Rising. The Siege of Terra will see the finale of the overall Horus Heresy story and is set during the events of the Battle of Terra.
Genre: Fiction > Sci-Fi/Fantasy > Warhammer > War & Military > Action & Adventure
The Solar War by John French (The Siege of Terra #1):
After seven years of bitter war, the end has come at last for the conflict known infamously as the Horus Heresy. Terra now lies within the Warmaster’s sights, the Throneworld and the seat of his father’s rule. Horus’ desire is nothing less than the death of the Emperor of Mankind and the utter subjugation of the Imperium. He has become the ascendant vessel of Chaos, and amassed a terrible army with which to enact his will and vengeance. But the way to the Throne will be hard as the primarch Rogal Dorn, the Praetorian and protector of Terra, marshals the defences. First and foremost, Horus must challenge the might of the Sol System itself and the many fleets and bulwarks arrayed there. To gain even a foothold on Terran soil, he must first contend the Solar War. Thus the first stage of the greatest conflict in the history of all mankind begins.
The Lost and the Damned by Guy Haley (The Siege of Terra #2):
With the solar defences overcome through the devastating strength of the Traitor armada and the power of the warp, Horus launches his assault on the Throneworld in earnest. After withstanding a ferocious barrage of ordnance, an immense ground war commences outside the Palace with every inch gained paid for in the lives of billions.
On the thirteenth day of Secundus, the bombardment of Terra began… With the solar defences overcome through the devastating strength of the Traitor armada and the power of the warp, Horus launches his assault on the Throneworld in earnest. After withstanding a ferocious barrage of ordnance, an immense ground war commences outside the Palace with every inch gained paid for in the lives of billions. The front lines are beyond horrific and the very air is reduced to poison and blood. Bodies are thrown into the meatgrinder but the outer redoubts cannot possibly hold for long, even with the loyal primarchs to reinforce them. For Horus has his own generals to call upon… Between the plague weapons of Mortarion and the fury of Angron, the defenders face a losing battle.
The First Wall by Gav Thorpe (The Siege of Terra #3):
The war for the fate of mankind blazes on. Though the outer defences have fallen, the walls of the Palace itself remain inviolate as Rogal Dorn, the Praetorian of Terra himself, uses every known stratagem and ploy to keep Horus’s vast armies at bay. In Perturabo, the Traitor siegebreaker, Dorn faces an adversary worthy of his skill. A terrible, grinding attrition ensues. The crucial battle for the Lion’s Gate spaceport is at the heart of this conflict. With it in their possession, the Traitors can land their most devastating weapons on Terran soil. Dorn knows it must not fall. But with enemies attacking from within as well as without and the stirrings of the neverborn drawn to the slaughter, can the Imperial defenders possibly prevail?
Sons of the Selenar by Graham McNeill (The Siege of Terra #3.5 Novella):
A Siege of Terra novella from New York Times best selling author Graham McNeill.
The Shattered Legion crew of the Sisypheum, broken and at the end of their endurance, find themselves divided; torn between following their resurrected captain on a suicidal mission or obeying orders to return to Terra and rejoin their Legion brothers.
Following a series of garbled messages intercepted by the Kryptos, the divided warriors descend to the shattered surface of Luna. Here, their bonds of loyalty, duty, as well as their devotion to one another will be tested as ancient horrors of the earliest days of genemanipulation are unleashed, and a longburied secret is revealed.
A secret that will have farreaching consequences for the future course of the galaxy, no matter who eventually claims Terra.
Saturnine by Dan Abnett (The Siege of Terra #4):
The Traitor Host of Horus Lupercal tightens its iron grip on the Palace of Terra, and one by one the walls and bastions begin to crumple and collapse. Rogal Dorn, Praetorian of Terra, redoubles his efforts to keep the relentless enemy at bay, but his forces are vastly outnumbered and hopelessly outgunned. Dorn simply cannot defend everything. Any chance of survival now requires sacrifice, but what battles dare he lose so that others can be won? Is there one tactical stroke, one crucial combat, that could turn the tide forever and win the war outright?
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