Seven Citadels series by Geraldine Harris (#1-#4)
Requirements: Epub reader/Mobi reader, 1.34 Mb
Overview: ‘Seven Citadels is beyond question a major achievement … it cannot be said too often that this is not a children’s book, however many children may be numbered among those who come under its spell. It is a book for readers who are proved worth of it.’ Junior Bookshelf
The stories are all long and complex … but the four main characters — and the interplay between them — are fascinating, and the imagery in the writing is beautiful and inventive.’ The Horn Book
This is intricate in structure and crowded with characters — but Harris has compensated for this by writing with pace and momentum, providing action and variey, and — above all — creating characters with depth and distinction.’ Chicago Bulletin for the Center for Children’s Book
Harris’s characters are among the most believable in fantasy literature’ School Library Journal
Genre: Fantasy, Young Adult
1. Prince of the Godborn
In the first part of `Seven Citadels’, Prince Kerish, pampered favourite son of the Emperor of Galkis, and his half-brother Forollkin, are sent to find seven sorcerers who each hold the key to a gate. Legend says that that the seven gates imprison a Savior, who alone can save the embattled Galkian Empire and its Godborn rulers. In the dangerous world beyond Galkis, Kerish is forced to depend on his soldier brother. The prince soon discovers something that will make their quest much more difficult—if a sorcerer surrenders his key, he also gives up immortality. When the first sorcerer turns out to be a benevolent philosopher king, the brothers begin to question whether the cost of saving Galkis is too high.
2. The Children of the Wind
In the second part of ‘Seven Citadels’, Prince Kerish and his soldier half-brother, Forollkin, continue their search for the keys to the Savior’s prison. The ugly and irritating Gidjabolgo has his own reasons for joining the voyage through perilous swamps to the mountains where an immortal sorceress holds the third key. Beyond the mountains, the companions are captured by the nomadic Erandachi-the tribe of Kerish’s long dead mother. Kerish and Forollkin are welcomed into the tribe but forbidden ever to leave. The prince falls for his cousin Gwerath but she is only interested in Forollkin. As the relationship between the brothers reaches breaking-point, Kerish vows to prove himself as a warrior.
3. The Dead Kingdom
In the third part of `Seven Citadels’, Prince Kerish, his half-brother Forollkin, his cousin Gwerath and the enigmatic Gidjabolgo, have escaped from the nomads and reached the corrupt Queendom of Seld. After battling the terrible creatures which guard the fourth citadel, worse dangers await Kerish in the ghostly kingdom of the tormented fifth sorcerer. In the brothers’ homeland, Galkis, traitors are plotting to seize the throne and the barbarians have invaded. The quest for the legendary Savior seems more urgent than ever, but the eccentric sixth sorcerer makes the companions rethink their destinies.
4. The Seventh Gate
In the concluding part of `Seven Citadels’, Prince Kerish and his companions have been captured by the barbarians. A ruthless escape plan ends in tragedy. In war-torn Galkis, Kerish and his brother, Forollkin, are forced to part so that each can fight for the future in his own way. Disguised as musicians, Kerish and Gidjabolgo travel among the ordinary people of Galkis. Desperate to help them, Kerish continues his quest to save an Empire he no longer believes in. When Kerish and Gidjabolgo find the seventh sorcerer in the Forbidden Jungle of Jenze, startling truths are revealed. Kerish must face the last ordeal alone and discover whether he is prepared to pay the price for the return of the Savior.
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