Rocket Age Saga by Ken Spencer
Requirements: .PDF reader, 160MB
Overview: "Welcome to the Rocket Age, to the retro-future sci-fi past. It’s an age of exploration, of scientific and technological wonders unlike any the Solar System has ever seen… A past that never was, but could have been, a Solar System that isn’t, but should be… Ride that radium rocket to the edge of Yesterday and blast off into Tomorrow."— Ken Spencer
Genre: Fiction > Sci-Fi/Fantasy
Book #1 – A Princes Ransom
The heir of Martian Prince Evos of Avat has been kidnapped and held to ransom, risking disgrace and anarchy for the already unstable principality.
Our heroes are tasked with tracking down the kidnappers and rescuing the princeling – but all is not as it seems, and what started off as a simple rescue mission swiftly escalates into an interstellar corporate conspiracy.
Prince’s Ransom is a 20-page black and white PDF featuring a Rocket Age episode designed for four to six players.
Rocket Age is our new radium-powered game line of interplanetary adventure! Powered by the Vortex System, it’s packed to the fins with all the rules, setting information and game ideas to keep you playing throughout your very own rocket age!
Book #2 – Blood Red Mars
The red sands of Mars are stained dark with the blood of conqueror and conquered, of explorer and savage beast, of alien and native alike. Mars, the Red Planet, named for some long-dead Earthling god of war, has lived up to its namesake. Armies march, archaeologists battle the traps of Ancient Ruins, and warbands of the native Chanari raid the towns of the ‘civilized’ castes with impunity. Life on Mars is one of conflict, of gun and blade, of bow and fang, of ideas. Freedom cry out the Julandri slaves, faith call back the Kastari priestly sects, mine scream the prince and the revolutionaries!
In Blood Red Mars you will find a complete gazetteer of the alien world, listing of its major cities, principalities, physical features, and geographic regions, along with story hooks and example characters for each. There’s also information and rules for the (often-deadly) flora and fauna of Mars including the dreaded silt sea dragons, deadly stigia bird, and ravenous desert well tree; a list of organizations operating on Mars, each with detailed descriptions of their history, operations, and rules and story hooks for using them in the game; a complete adventure set on the Red Planet and more besides!
Book #3 – Bring Em Back Alive
It is 1938 and the annual Anglo-French Expedition on Venus is getting ready to set out from Roosevelt Station to capture and catalog the alien flora and fauna of that jungle-covered planet. Marvel at the wondrous landscapes and the power of the mighty thunder lizard. Be thrilled by the drums of the native Venusians as they pound through the night. Join the expedition now in this Rocket Age episode for 2-4 players with a maximum of 15 Story Points per character.
Book #4 – Core Rulebook
"It’s alternate history pulpy retro-sci-fi space opera planetary romance. It’s throttled up rocket packs burning radium on the long blast to the farthest reaches of the Solar System. It’s hunting thunder lizards in the upland jungles of Venus. It’s battling Ancient Martian killing machines piloted by the Deutsche Marskorps across the baking red deserts of Mars. It’s exploring the deadly skies of Jupiter under the constant threat of Europan disintegration. It’s RAY gun wielding heroes bulls-eyeing mutants in the blasted ruins of Io" – Ken Spencer, Rocket Age Line Developer
Rocket Age is the core rulebook in our new radium-powered game line of interplanetary adventure! Powered by the Vortex System, it’s packed to the fins with all the rules, setting information and game ideas to keep you playing throughout your very own rocket age!
Book #5 – Heroes of the Solar System
Freebooters rampage across Mars, Nazis plot new atrocities, savage beasts prey on colonists and above all the sinister Europans loom. The solar system needs heroes – heroes like you!
Heroes of the Solar System, the second sourcebook for Rocket Age, offers you a look at the heroes of the rocket set. The focus of Heroes of the Solar System is on the player characters, though Gamemasters will still find plot hooks and episode ideas galore.
This book is just filled with new ideas for familiar species, new organizations for your heroes to fight for (and sometimes against), new equipment to use in their explorations and adventures, new character traits, and new species.
Book #6 – Mind Dunes of The Moon
A tragic accident at White Sands Rocketry Development Range sparks a mission to the Moon to uncover an insidious alien plot to take over the Earth! What is causing glass to turn to sand, what is really going on in Luna City, what lurks within the silica mines of Tycho Crater and what does "Every grain, a Mind" mean?
Mind Dunes of the Moon is an 18-page black and white PDF featuring a Rocket Age episode designed for two to four players.
Rocket Age is our new radium-powered game line of interplanetary adventure! Powered by the Vortex System, it’s packed to the fins with all the rules, setting information and game ideas to keep you playing throughout your very own rocket age!
Book #7 – No Good Deed
A voyage to Saturn is sent dramatically off-course by a deadly power surge and a desperate crash landing onto the surface of the moon of Rhea. But all is not as it seems, and what starts out as a rescue mission quickly escalates into something more revolutionary.
Book #8 – Rocket Racers
The First Solar Cup race has just been announced, a rocket race that launches from the Indianapolis Interplanetary Rocket Port, flies around Venus, and shoots back out to Mars before turning around and heading down the straight towards Earth.
As much as race fans and the rocket set are looking forward to this contest of men and machines, a dark cloud hangs over it. An extortionist calling himself Ghost Racer has sent letters to the race commission threatening to disrupt the race if they do not pay him a ransom. The Solar Cup Commission have not take him seriously, but two days ago a bomb was found in one of the rocket ship hangars.
Our heroes must join the race incognito to protect the racers and spectators from this Ghost Racer. But can they catch him before it’s too late?
Book #9 – Slaves of the Earthlings
The Lincoln Brigade has been battling slavery on Mars, but a new evil has emerged. Where before the Brigade’s elite Tubman agents have focused on freeing slaves and leading revolts, now they must battle those who would force freed slaves back into bondage. Will our heroes join this resistance to liberate the…
Slaves of the Earthlings
This Rocket Age episode sees our heroes racing against brutal slavers to stop the kidnappings of Julandri Courtesans, exploring the abandoned sections of the Martian city-state of Kostrast, and finally confronting the Red Scorpion backed slaving ring aboard a rocket ship bound for Earth.
Book #10 – Tales from the Rocket Age
Inside you will find four stories from a Solar System that never was and a 1938 that should have been. Journey to Mars, scour the vastness of space, and face impossible odds battling criminals, rouge princes, and Nazis!
Three Aces for the Dancer by Ed Greenwood
The Ghost Aces, an elite team of operatives, must lose a rocket ship, but not lose it too easily, in order to stop a Martian prince and his diabolical plot.
Emancipation Knights by Ken Spencer
Ed and Frank Knight, brothers with obviously different mothers, are on the case as the pair of P.I.s hunt down a stolen Deutsche Marserkorps war walker, murderers, and Emancipation’s crime boss, Slate Mac.
Spies, Lies and Allies by Andrew Peregrine
Join inventor Marian Carlyle as she field tests her home built rocket ship in a race to stop a Nazi plot that threatens the peace of Earth and the Solar System as well!
Casey Chester – Rocket Corps on Mars by James Spencer
While in pursuit of a lost medallion, Lieutenant Casey Chester of the US Rocket Corps stumbles upon a Nazi secret, battles a fierce storm on the Great Silt Sea, and comes up against his deadliest foe yet.
Book #11 – The Asteroid Belt
Spinning and tumbling between Mars and Jupiter, a vast conglomeration of asteroids and planetary fragments spread across millions of miles in the fifth orbital position around the Sun. The remains of the planet Eris, these stellar bodies range in size, speed, and trajectory. Though travelling through such chaos is dangerous, the mineral and archaeological wealth present within the ancient rocks make such voyages tempting and lucrative despite the risks.
The Asteroid Belt is by no means a dead zone, untouched by outside influences. The Belt is home to many: venture capitalists, pirates, criminals, xeno-archaeologists, and more inhabit the frozen surfaces and hollowed-out interiors of the asteroids of the Belt. These brave and foolish individuals face hardships unique to the region; though some survive and prosper, most accomplish neither.
Book #12 – The Lost City of the Ancients – Signature Characters
The Lost City of the Ancients! A free introductory scenario for Rocket Age our new radium-powered game line of interplanetary adventure!
The discovery of an apparently intact Ancient Martian ruin deep in the Western Highlands has set potentially deadly events in motion. Such a find would draw treasure seekers and archaeologists from across Mars, but this one is even more of an attraction. It lies in territory unclaimed by any faction or nation. This makes it free for the taking and, despite the harshness of the Western Highlands, the need to travel through territory held by the Blue Chanari and the stiff competition, three other expeditions are already kitting out in the French held city-state of Kolpith.
Book #13 – The Lure of Venus
Venus. The Emerald Planet. A planet of unimaginable wealth, power, freedom, fame, adventure, immortality. Can you escape its lure or will you fall victim to its dangers?
The steamy jungles of Venus hide all manner of mysteries – and dangers – beneath their thick canopies, from ancient cities to deadly flora and fauna. Explorers look to penetrate their shady depths while corporations seek to exploit the bounty of the Ishtar Range, something the natives Venusians will savagely resist.
The Lure of Venus contains a complete gazetteer of the alien world, including an in-depth look at Venusian Concordats as well as the planet’s many colonies. There’s also a look at the savage Venusians’ high-tech forebears, the Erisians, and all manner of nasty wildlife, new equipment, occupations and more besides.
Can our heroes survive Venus, or will they be lost forever in its jungles?
Book #14 – The Trail of the Scorpion
The Trail of the Scorpion is the first series-long collection of episodes for Rocket Age. It takes our heroes from Venus, to Earth, on to Mars, Ganymede, and finally to the moons of Saturn. Along the way they will discover and fight the machinations of the mysterious Red Scorpion crime syndicate and its shadowy leader. There will be puzzles to solve, battles to win, chases, betrayals, and high adventure.
The Trail of the Scorpion contains six new adventures. The book also contains complete write-ups of three new organizations, including the Red Scorpion crime syndicate and its machinations, along with plot hooks, new weapons and equipment and even some strange new creatures to encounter.
Book #15 – Warlord of the Gravitic Portal
After a failed coup attempt, the evil warlord responsible flees into the Martian wilderness with the heroes in hot pursuit. But the hunters swiftly become the hunted as the devastating power of the Gravitic Portal is revealed, an Ancient Martian device that has the potential to destroy not just Mars, but Earth too!
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Part 2: http://festyy.com/wG9q25
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Part 2: http://festyy.com/wG9q41
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Part 4: http://festyy.com/wG9q5m