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Overview: Kevin’s head has been in the clouds since he was old enough to read. Ask him and he’ll tell you that he still wants to be an astronaut. Kevin has a diverse background in space and space science education. As an adult, he’s managed the world-renowned U.S. Space Camp program and operated two Challenger Learning Centers. A retired Army officer, Kevin continues to work with space every day.
Kevin is the author of the science fiction novel SLEEPER PROTOCOL (2016) which Publisher’s Weekly called "an emotionally powerful debut." His military science fiction novel RUNS IN THE FAMILY (2016) has gained a growing legion of fans. He continues to work on sequels for both novels as well as short fiction and an alternate history novel.
Genre: Fiction > Sci-Fi/Fantasy
2. Fields of Fire
Peacemakers. The Galactic Union’s most capable enforcers and resolute negotiators, their name alone elicits fear and awe among the Union’s citizenry.
After the vicious attacks on Victoria Bravo, Commander Tara Mason and the newly formed Force 25 have no time to refit and reconstitute their depleted forces. Deputized by the Peacemaker Guild and charged with a time-sensitive mission—finding James “Snowman” Francis—Tara and her mercenaries deploy to the wintry world of Snowmass to follow a fifty-year-old lead on Snowman’s disappearance.
Snowmass, though, is far from peaceful. A project of the controversial Dream World Consortium, the planetary government’s promises of pleasant weather and long growing seasons have fallen far short of expectations. Tempers are rising, and unknown attackers are damaging the Dream World Consortium’s equipment and drawing the ire of Mayor Citsym and the Trenta Knights—Zuul mercenaries with more than forty years of less-than-stellar experience providing the planet’s security.
Force 25 arrives on the planet and clandestinely deploys their attached Peacemakers, Vannix and Jackson Rains, but their hopes for a peaceful investigation of Snowman’s past are doomed from the start. Not only do they run into an assassination staged by the rogue Enforcer Kr’et’Socae and his minions, but the Trenta Knights also believe the newly-arrived mercenaries to be a threat and stage an attack to drive them from the planet. But neither Kr’et’Socae, the local government, nor the Trenta Knights have ever seen anything like Force 25, and when the battle is joined, all of them—including Force 25—will be forever changed.
6. Redacted Vice (with Kevin Steverson)
Peacemakers. The Galactic Union’s most capable enforcers and resolute negotiators, their name alone elicits fear and awe among the Union’s citizenry.
Following their successful mission on Parmick, young Peacemakers Jyrall and Larth remain teamed up with the newly formed Blue Ridge Kin and its unique cast of characters. As the events of the Guild Wars spiral out of control, the Peacemakers prepare for a mission they believe will provide early intelligence to Guild Master Rsach, only to be called off their mission and sent on one with a much high priority.
Separated from the Peacemakers, Cora McCoy and the Blue Ridge Kin report to the jungle planet Weqq to defend against an attack the Peacemaker Guild has determined will come. They arrive and are immediately met by the Crusaders—mostly Human units formed under the auspices of the Peacemaker Guild—who flaunt the laws of the Galactic Union ruthlessly. All is not well within the Peacemakers.
Meanwhile, Jyrall and Larth find themselves drawn into a much larger mission at the request of Jessica Francis, Earth’s first Peacemaker. All they have to do is steal a stargate—a hyperspace-capable portal—from a group of mercenaries that vastly outnumbers them. Will they be able to recruit the assistance they need, or will they be the latest casualties of the Guild Wars?
10. Harbinger
As the Omega War unfurls, the Peacemaker Guild has fallen into disarray. The mysterious Counselor has manipulated Guild Master Rsach’s Crusaders into a cut-throat, authoritarian construct determined to make the peace galaxy-wide. To deal the final blow and transform the Guild forever, Counselor gathers Rsach and his closest allies at a remote location intent on assassination.
Jessica Francis, Earth’s first Peacemaker, has her own reasons to gather her friends and allies. The search for her father, James “Snowman” Francis has ended. The interstellar shipping magnate and mercenary commander has been captured by the Science Guild and a longtime rival with a grudge. As Jessica’s plan to rescue him suffers catastrophic losses, her very world is forever changed.
There is no time to recover as Force 25, commanded by Tara Mason, are the next victims of Counselor’s plan. To save her friend and still have a chance at rescuing her father, Jessica puts her faith in one of her father’s mysterious friends, Bull. Together, they launch a daring rescue to retrieve Snowman from a Science Guild outpost deep within the forbidden Fourth Arm. When the dust settles, nothing will ever be the same for anyone who manages to walk away.
11. Redacted Weapon (with Kevin Steverson)
Peacemakers. The Galactic Union’s most capable enforcers and resolute negotiators, their name alone elicits fear and awe among the Union’s citizenry.
In the aftermath of the Guild War, the trail of Kr’et’Socae has gone cold. Young Peacemakers Jyrall and Larth continue their search with the intent to bring the disgraced Enforcer to justice. With new intelligence in hand, they make a move on a known associate and the game’s afoot once more.
Cora McCoy and the Blue Ridge Kin have completed their initial mission on the ocean world Krifay only to have their contract terminated by the Crusaders. Forced off world, Cora and her friends join the Peacemakers on the pleasure planet Prestone with the intent of taking down the mysterious Hatfield and getting one step closer to Kr’et’Socae.
On the way to bring down Hatfield, though, they discover a corrupt, inhumane racing system which pits a group of normally docile aliens in a dangerous and deadly race for a stolen effigy. With little choice, the Peacemakers—as well as friends old and new—must undertake a daring mission to end Hatfield’s operation, face down the Crusaders, and set things right without losing sight of their goal… or losing their very lives.
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