Netherspace series by Andrew Lane, Nigel Foster (#2-3)
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Overview: Andrew Lane is the author of twenty-nine books and multiple short stories, television scripts and audio dramas. He is perhaps best known for his Young Sherlock series, which have sold to 42 countries. He has also written three well-reviewed adult crime novels under a pseudonym, the first of which has been optioned as a US TV series. He is currently writing another series featuring Doyle’s Professor Challenger. He lives in Dorset.
Nigel Foster began as an advertising copywriter, first in the UK and then North America. He moved on to television and radio factual programming before co-founding a successful movie magazine. Back in the UK highlights include developing and launching OK! Magazine; an international non-fiction best-seller about the Royal Marines Commandos; and six of the most popular Bluffer’s Guides, world-wide.
Genre: Fiction > Sci-Fi/Fantasy
2. Originators
It’s half-way through the twenty-first century.
Contact with alien races was made forty years ago, but communication turns out to be impossible. We don’t share a way of thinking or common sensory inputs with the aliens, let alone a grammar. But there is trade, done on a basis of putting things on a table and taking them off again until agreement is reached. There is no obvious pattern to the trades. Alien anti-gravity technology was traded for a bicycle tyre. Human science has become fixated on understanding alien technology – with little success. We can learn what it does and how to operate it. We don’t know how it works – or how to fix it. The world may be a better place but it’s no longer our own. We may be colonizing the stars, but we’re dependant on inexplicable alien Faster-Than-Light technology. This is controlled by aliens we call the Gliese and is the only constant trade: FTL engines for human beings, any age or condition, as long as they’re alive. We don’t know what happens to them, but rumour says they are taken to a Nirvana where all illnesses will be healed. Their families are also very well compensated. Interstellar immigration and trade are central to the world’s economy. There is no shortage of volunteers.
3. Revelation
It’s half-way through the twenty-first century.
It wasn’t much of an army to save Earth from alien, pre-cog domination. Only three people: an heiress, a sociopathic artist and their leader, a female licensed assassin. But time has run out. The artificial intelligences – alien artefacts – that run Earth and its colonies are going mad. Long held human grudges, suspicions and fears have erupted in violence throughout the world. Earth’s own pre-cogs have seen the trio victorious… maybe. For Kara Jones, the assassin, it is a time of chaos made worse by the absence of Tatia Nerein, the heiress now warrior who is following her own dangerous path across alien worlds, and Marc Keislack, who stepped into netherspace, the dimension that allows star travel. Kara searches for a way to snatch her people back from a hostile galaxy even as she is assailed by doubts. But loyalty is everything and she will sacrifice anything to find her comrades and complete a mission she barely understands. And ultimately discover the truth about the aliens… a revelation no greater than the truth she learns about herself.
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