Metal Mage series by Eric Vall (#1-15)
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Overview: No bio is available for the author.
Genre: Sci-Fi/Fantasy
Overview of books:-
1. Metal Mage
This magical world is about to have an industrial revolution.1 – Get pulled from a life of 20th century boredom and thrust into a fantasy world.2 – Find out there are a bunch of powerful monsters and evil wizards intent on killing everyone.3 – Use new magical powers of earth and metal to craft awesome armor, swords, and GUNS.4 – Kill the bad guys, become a hero, and have a harem of hot women. Read more
2. Metal Mage 2
If you thought having magic and guns were cool while everyone else has swords, imagine having robots.5 – Build a battle robot.6 – Kill the bandits terrorizing the land.7 – Find out just how grateful the princess really is. Read more
3. Metal Mage 3
As Mason strengthens his magic over metal and stone, the Master lurks in the shadows. To lure the Master out and stop his nefarious plot, Mason and his harem of mages and princesses have to do several things: 1) Take over the Order of Mages2) Build a train and railroad system to connect the kingdoms of Illaria and Cedis3) Keep from getting burned by giant, murderous creatures made of flame Sounds like a piece of cake, right? Read more
4. Metal Mage 4
All aboard! With the railroad up and running, Mason Flynt and his band of mages turn their attention to the dwarven kingdom of Orebane that lies in the frigid northern Draconis Mountains. But treacherous terrain is not all they’re up against. In order to get the dwarves to agree to their new trade agreement, Mason will have to prove his mettle against deadly cave dragons, towering ice giants, and the Master pulling the strings behind the scene. The temperatures might be dropping, but the heat is on. Read more
5. Metal Mage 5
After defeating the Ice Giants of the North and saving the dwarves, Mason faces his toughest challenge yet: politics. Mason and his band of badass warrior women travel to Nalnora, the kingdom of the elves, in order to learn more about the Master and his runic powers. However, the elves are not as forthcoming as the other kingdoms. To win them over, Mason must curry favor with the great Elven Houses through various means: weapon building, assassination, and cultivating life saving medicine. Oh, and he has to be careful not to be eaten by the Nalnoran landscape. Read more
6. Metal Mage 6
Mason now has proof the Master is working in Nalnora, but he’s quickly learned that getting elves to cooperate is like herding cats. Dangerous, murderous cats. So, he has to take matters into his own hands … especially when the elven beauty Deya catches his eye. To keep her, and all this women, safe, Mason will have to walk a razor’s edge as he plays a dangerous political game, learns more about the power of runes, and tries to stay one step ahead of the Master. And to stay one step ahead, maybe it’s time he upgrade his method of transportation … Read more
7. Metal Mage 7
Mason will soon leave Nalnora, but he’s going out with a bang. As the Master continues to topple and possess the weaker elven Houses, Mason decides to up their offense. Guns might be deadly … but a bazooka decimates. Especially one powered by runes. So, with the help of his few elven allies, Mason works to loosen the Master’s grip on Nalnora one last time. The Master’s army marches for war, but Mason is ready for them. Read more
8. Metal Mage 8
Mason’s finally returning to Illaria, and he’s not coming back empty handed. Not only does he now have a beautiful elf on his arm, a badass Mustang, and a shit ton of weapons, he’s also coming back new and improved … and runed. But things back home in Serin have taken a turn for the worst. Mages have gone missing, the king is worried, and the Master is moving in the shadows. Mason will have to step up and take charge to protect the kingdom, but he’s never been one to back down from a challenge. Read more
9. Metal Mage 9
Possessed mages are closing in on the capital of Serin, but then Mason discovers the Master has managed to brand a few ogres too, and as everyone is quick to tell him, this is bad news. Very bad. If the Master enslaves the ogres … this war is over before it even begins. So, Mason, his women, and the half-ogre Haragh must travel to Jagruel, the ogre territory, and thwart the Master’s plan of increasing his army. The only problem with their plan is that ogres are more inclined to eat Mason than talk to him. Read more
10. Metal Mage 10
As always, Mason has his hands full protecting several kingdoms, but at least he’s finally getting some reward for all his hard work. Now that he’s a baron, Mason has to figure out what to do with all his new land, his new riches, and his new mansion. But life is not all rich baron sex and giant statues made of precious gemstones. The Master’s fortress looms in the eastern foothills, and his possessed mages aren’t the only things roaming Illaria’s countryside now. So, it’s a good thing Mason has his own personal battle dragon and a fleet of deadly metal automatons at his disposal. Read more
11. Metal Mage 11
Life as a baron is great.Well, mostly great.Mason could probably do with fewer murderous monsters, like acid-spitting spiders and giant fire titans, but he makes due. His village is well defended, his metallic creations get more epic by the day, and his women are relatively safe and healthy, so Mason spends some well-deserved time getting to know Baroness Batonova a little better.But war is coming to Illaria, whether they want it to or not. Read more
12. Metal Mage 12
Mason’s plate is pretty damn full.The war with the Master is ramping up, but Mason and Aurora have been made Heads of the Order of Elementa, their troops are being dispatched to every corner of the realm, Mason has made a metal dragon that kicks ass, breathes fire, and flies, and, oh yeah, all his women are raring to give him bad ass heirs.But when his tour across the land ends up conflicting with the Master’s plans, Mason finally stumbles upon the secret to defeating his nemesis. Read more
13. Metal Mage 13
The war has officially begun, and it’s time for Mason to make his first offensive strike. But first he’s gotta round up his allies, overcome centuries of racial prejudices, and make sure the elves, ogres, dwarves, and mages don’t kill each other before it’s time to move out. Good thing he’s got his deadly, terrifying women to keep things in check. Read more
14. Metal Mage 14
Mason has dealt his first major blow to the Master’s forces.Now, it’s time to siege his fortress and take out his army of minions once and for all.But the war is not all Mason has to deal with.His women have some special news for him, and Nulena has a secret that will rock Mason to his very core. Read more
15. Metal Mage 15
The end is finally here.The Master, the elven Elite of Nalnora, and the bastard head of House Orrel are all that stand between Mason Flynt and a life of rich and kinky retirement.So, it’s time for the ultimate Flynt Family Massacre. Read more
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