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Overview: Robert Kroese’s sense of irony was honed growing up in Grand Rapids, Michigan – home of the Amway Corporation and the Gerald R. Ford Museum, and the first city in the United States to fluoridate its water supply. In second grade, he wrote his first novel, the saga of Captain Bill and his spaceship Thee Eagle. This turned out to be the high point of his academic career. After barely graduating from Calvin College in 1992 with a philosophy degree, he was fired from a variety of jobs before moving to California, where he stumbled into software development. As this job required neither punctuality nor a sense of direction, he excelled at it. In 2009, he called upon his extensive knowledge of useless information and love of explosions to write his first novel, Mercury Falls. Since then, he has written 18 more novels. His latest book is The Dawn of the Iron Dragon.
Genre: Fiction > Sci-Fi/Fantasy
2. Distopia
Set a thousand years (give or take) before the events of Disenchanted, Distopia tells the story of Wyngalf the Bold, the legendary hero renowned for ridding the land of Dis of the scourge of dragons. The story begins as Wyngalf, a young missionary for an obscure religious sect, arrives in the port city of Skuldred. Desperate to prove his worth to his superiors, Wyngalf finds himself drafted into leading a missionary voyage across the sea to the semi-legendary land of Dis. Accompanied by a beautiful stowaway named Evena and an oddball goblin who has been shunned by his clan, Wyngalf is continually thwarted in his attempts to proselytize by various practical concerns–chief among these being the fact that the land of Dis is being terrorized by a fearsome dragon. Wyngalf realizes that in order to prove his faith and get Evena home, he must summon the courage and resourcefulness to defeat the dragon. But what if his faith isn’t enough?
3. Disillusioned
Disillusioned takes place a little over a hundred years after the climactic Battle of Brandsvied at the end of Disenchanted.
The Battle of Brandsveid brought together every king and nobleman in the land in an epic struggle for the future of the Land of Dis, as the armies of the Six Kingdoms united against the monstrous army of Lord Brand. It was the event Vergil, a knight in the service of the Order of Avaress, had waited for his entire life. Unfortunately, he slept through it.
In fact, thanks to an accident involving some magic powder, Vergil slept through the next hundred years as well, finally awakening in a world irrevocably changed by the outcome of that epic battle. Finding himself suddenly an old man, Vergil must try to navigate this strange new world with only the help of his slightly dim but well-meaning servant Handri.
Despite the peaceful, civilized veneer of modern-day Dis, Vergil is convinced that a great evil still threatens the land, and he and Handri set about to uncover and vanquish it. But Vergil’s prejudices and chivalric principles prove worse than useless in this strange new world, and he succeeds only in getting himself in deeper and deeper in trouble while stirring up simmering animosities between goblins and humans.
Can Vergil separate illusion from reality and uncover the true threat to Dis before it’s too late?
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