Guild of Tokens series by Jon Auerbach (#0.5,2)
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Overview: Jon Auerbach’s love of fantasy began at the tender age of six, when his parents bought him the classic 1977 animated version of The Hobbit (the less said about the recent trilogy, the better). His passion for sci-fi developed from nights watching Star Trek: The Next Generation and from his dad’s old paperback copies of Foundation and I, Robot.
Genre: Sci-Fi/Fantasy
0.5 Trainee
It’s been 10 years since Beatrice Taylor discovered the Quest Board and her life changed forever.
The rules of the Board are simple: Complete a Quest, get a token. The harder the Quest, the more tokens you earn. Get enough tokens, and you level up. Except the Quest Board isn’t in a video game. It’s real.
Beatrice has worked her way up from the bottom, grinding out Quest after Quest, and racking up tokens and experience along the way. With a new baby and a marriage teetering on the brink of collapse, she’ll need an apprentice who’s worth their weight in gold if she ever hopes to take on the Guild and live to tell about it. But after a string of failures, is Beatrice’s new trainee finally the one she’s been looking for?
2. Novice
When the Quests turn deadly, teaming up with the villain might be the only option.
Jen Jacobs stumbled upon a world of epic Quests, alchemy, and magic hidden in New York City, and it was all very exciting and thrilling … for about 15 minutes.
After a simple Quest to make an apple pie delivered her into the hands of the ambitious alchemist Beatrice Taylor, Jen is conscripted into being Beatrice’s newest novice. With gobs of Questing experience and an arsenal of magical buffs and weapons, Beatrice is everything Jen wishes she could be. But Jen soon realizes that failure in Beatrice’s eyes is simply not an option.
And that’s a problem, because Beatrice has her sights set on the Guild, the shadowy hundreds-year-old organization that runs the Questing world. Soon Jen is in a race against the clock to retrieve a mysterious item that could hold the key to taking down the Guild.
But as Jen’s experience soars, she’s forced to make a choice: obey Beatrice or die trying.
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