Game Audio Programming: Principles and Practices by Guy Somberg
Requirements: PDF Reader, 6,5 Mb
Overview: Welcome to ! This book is the first of its kind: an entire book dedicated to the art of game audio programming. With over fifteen chapters written by some of the top game audio programmers and sound designers in the industry, this book contains more knowledge and wisdom about game audio programming than any other volume in history.
Genre: Non-Fiction, Computers & Technology, Games & Strategy Guides
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