Download Free-Wrench series (#1-3) by Joseph R. Lallo (.ePUB)

Free-Wrench series by Joseph R. Lallo (#1-#3)
Requirements: ePUB reader, 969 KB
Overview: A native of Bayonne, NJ – the fabled birthplace of George R. R. Martin – Joseph Lallo is an unlikely entry into the world of literature. After a childhood spent daydreaming and reading, he fully intended to pursue a career in the tech sector. He received a Master’s Degree in Computer Engineering from NJIT, and subsequently got a job working IT for a large healthcare corporation. Things changed when, in January 2010, his friends finally convinced him to publish the story that had accumulated over the course of a decade of spare time. That story, now known as the Book of Deacon Trilogy, was a surprise hit, and once he got a taste of the world of indie writing, he was hooked. Now he splits his time between crunching numbers at his day job, writing novels at night, and writing articles and reviews for BrainLazy.com, a group blog he helps run. His latest novels are Bypass Gemini and Unstable Prototypes, the first two books of a science fiction series.
Genre: Fiction » Sci-Fi/Fantasy

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1. Free-Wrench
The islands of Caldara are a shining jewel in a rather bleak world. A terrible calamity in the past had blanketed much of the world with a toxic "fug." Those who survived were forced to take to the mountains and the skies in wondrous airships. Life has since been a struggle, with only the most ruthless and crafty able to survive. To spare themselves the same fate, the Calderans erected a battery of guns to fend off the airships of the mainland. They isolated themselves from the madness of the world, choosing instead to focus on the pursuits of art and creativity. Few believe the technologically advanced but socially barbarous outsiders have anything to offer. Amanita Graus, though, is hoping that they do.
Nita’s mother has lost her livelihood and perhaps soon her life to a terrible disease. Already the black sheep of the family for embracing engineering rather than art, Nita resolves to leave the safety of her home and do whatever it takes to find a cure. For a price, the bizarre crew of an airship called The Wind Breaker are willing to grant her a meeting with their mysterious benefactors, and thus a chance to procure the one thing with a chance to save her mother.
Free-Wrench follows Nita’s adventures in a steampunk world of airships and lunatics. Helping her in her journey are an eccentric crew of smugglers; the gruff Cap’n Mack, the simple but enthusiastic Lil and Coop, the arrogant marksman Gunner, the surly surgeon Butch, and the irritable mascot Wink. To survive and find what she seeks she’ll need to earn their trust, follow their rules, and meet face to face with the people who pull the strings of their society.

2. Skykeep
It has taken some adjustment, but Nita Graus has made quite a home for herself among the crew of the Wind Breaker. Under her skillful care it has become one of the only airships to stay aloft without the continuous repair and oversight of the vile and manipulative fug folk. Word of her adventures with Captain Mack, Gunner, Lil, Cooper, and Wink has made the whole crew into living legends among the residents of the mountain towns of Rim, but in doing so it has also made finding safe harbor virtually impossible. Agents of the fug folk and those working on their behalf hide in every cloud and skulk in every shadow.
Only one town, a place called Lock, is willing to welcome the Wind Breaker into port. Most of the townspeople have already been shunned by the Fug Folk, and as such have little to lose in aiding and abetting the crew. Captain Mack, mindful of his advancing age and the risks he’s had to request of his crew time and time again, has begun to plan for his retirement. Plans are swiftly derailed when the fug folk hatch a plan of their own, splitting the crew and locking Nita away in the floating prison known as Skykeep.
Skykeep is the second book in the Free-Wrench saga and continues to chronicle the adventures of Nita and her new crew as they continue to clash with the twisted figures who control the destiny of a continent.

3. Ichor Well
Ever since Nita Graus left her homeland and joined the crew of the Wind Breaker, the reputation of the airship and its crew has been growing. The destruction of the mighty dreadnought, the escape from the legendary Skykeep, and the inexplicable ability to remain hidden from the ever-watchful eye of the Fug Folk have combined to make her and her fellow crew the stuff of legend. Alas, legendary heroes cannot exist for long without attracting a worthy villain. Luscious P. Alabaster strives to be just that foe.
While he works his nefarious plans, the crew itself is not without turmoil. Captain Mack, already having survived far more years in the hostile skies than he had any right to expect, is making plans for his golden years. The crew is gradually learning all that Nita can teach them, leaving her with the looming decision of whether or not she still has a place among the crew.
Before the matter of the future can be settled, the crew has the problems at hand to solve. And in escaping the webs woven by the cunning and eccentric Alabaster, they may discover the darkest secrets the churning and toxic Fug has to hide.

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