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Overview: Robert (Lynn) Asprin was born in 1946. While he wrote some stand alone novels such as Cold Cash War, Tambu and The Bug Wars and also the Duncan and Mallory Illustrated stories, Bob is best known for his series fantasy, such as the Myth Adventures of Aahz and Skeeve, the Phule’s Company novels and the Time Scout novels written with Linda Evans. He also edited the groundbreaking Thieves’ World anthology series with Lynn Abbey. Other collaborations include License Invoked (set in the French Quarter of New Orleans) and several Myth Adventures novels, all written with Jody Lynn Nye. Bob’s final solo work was a contemporary fantasy series called Dragons, again set in New Orleans. Bob passed away suddenly on May 22, 2008. He is survived by his daughter and son, his mother and his sister.
Jody Lynn Nye is known for her numerous works of science fiction and fantasy including An Unexpected Apprentice and its sequel, A Forthcoming Wizard, Applied Mythology, Advanced Mythology, and others. She has collaborated with New York Times best-selling author Anne McCaffrey on The Death of Sleep, The Ship Who Won, Doona and other novels, and with another New York Times best-selling author, Robert Asprin, in his Myth series. She lives in Illinois with her husband and two cats of superior bearing.
Genre: Fiction > Sci-Fi/Fantasy
Dragons Wild: A low-stakes con artist and killer poker player, Griffen "Grifter" McCandles graduated college fully expecting his wealthy family to have a job waiting for him. Instead, his mysterious uncle reveals a strange family secret: Griffen and his sister, Valerie, are actually dragons.
Unwilling to let Uncle Mal take him under his wing, so to speak, Griffen heads to New Orleans with Valerie to make a living the only way he knows how. And even the criminal underworld of the French Quarter will heat up when Griffen lands in town.
Dragons Luck: Griffen McCandles is adjusting well to running his gambling operation in the French Quarter of New Orleans and to his newfound status as head dragon. Other dragons are getting a whiff of his reputation, though, and they’re not happy about it. Which is why there’s suddenly a hit out on him.
And, just in time for Halloween, the ghost of a voodoo queen wants Griffen to moderate a supernatural conclave. And though the strange goings-on will barely be noticed in a city used to drunken conventioneers and wild revelers, it’s Griffen’s chance to spread his wings-or crash and burn.
Dragons Deal :As head dragon and owner of a successful gambling operation in New Orleans, Griffen McCandles has a lot on his plate. Especially since the Krewe of Fafnir-a society of dragons-has asked him to be the king of their Mardi Gras parade. Being the king is a huge honor, and despite the extra responsibilities, Griffen can’t resist the Krewe’s offer to lead the biggest party of the year.
But not everyone is happy with Griffen’s new leadership status. A group of powerful dragons is out to bankrupt his business, from the inside out. And when a young dragon in Griffen’s employ is murdered, it becomes clear that certain dragons will stop at nothing to dethrone the new king…
Dragons Run: Griffen already has his hands full running his gambling operation in New Orleans and dealing with his dragon heritage. Now his pregnant sister, Valerie, is missing—possibly kidnapped—and his uncle, Malcolm McCandles, has flown into town for a mysterious meeting with a powerful man who’s been dead for almost eight decades.
And Griffen certainly hasn’t got the time to protect Councilwoman Penny Dunbar, a dragon who’s running for governor of Louisiana—if malign forces don’t take her out first. Griffen learned a long time ago to play the hand fate has dealt him, but with many lives at stake including Val’s unborn dragon he’s hoping for an ace in the hole…
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