Diadem: Shadith’s Quest series by Jo Clayton (Books 1-3)
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Overview: Jo Clayton, whose parents named her after Jo in Little Women, was born and raised in Modesto, California. She and her three sisters shared a room and took turns telling each other bedtime stories. One of her sisters noted that Jo’s stories were the best, and often contained science fiction and fantasy elements. Clayton graduated from the University of California in 1963, Summa Cum Laude, and started teaching near Los Angeles. In 1969, after a religious experience, she moved to New Orleans, Louisiana, joining the teaching order Sisters of Mount Carmel as a novice. She left three years later, before taking final orders. During her time in New Orleans, Clayton sold sketches and paintings in Pioneer Square to supplement her income. After being robbed several times, Clayton moved to Portland, Oregon in 1983. She remained there for the rest of her life. Clayton was diagnosed with multiple myeloma in 1996. Jo continued to write during her year and a half in the hospital. She finished Drum Calls, the second book of the Drums of Chaos series, and was halfway through the third and final book when she lost her struggle with multiple myeloma in February, 1998. Literary executor Katherine Kerr made arrangements with established author Kevin Andrew Murphy to finish the third book of the Drums of Chaos series. It is now completed.
Genre: Fiction » Sci-Fi/Fantasy
1. Shadowplay
Spacenapped when she stumbled on a kidnapping in progress, Shadith – captive for centuries in the alien artifact known as the Diadem, now once again living in a human form – finds herself the prisoner of Ginbiryol Seyirshi, a being who has instigated devastating wars on world after world purely to film and sell Limited Editions of the resulting violence, destruction, and death.
Along with two fellow humanoid prisoners, Shadith has been chosen to play a key role in Seyirshi’s newest "production", serving as a demigod around whom the rebel forces will rally only to face a terrible doom. But prisoner though she it, Shadith has some unique resources of her own, and with these Diadem-mastered powers, she will do all she can to rewrite Seyirshi’s script so that the people of this troubled planet as well as she and her fellow captives can win their freedom and put an end to Seyirshi’s interstellar reign of terror…
2. Shadowspear
The price of a world’s death was extremely high, but Ginbiryol Seyirshi would give any buyer his money’s worth. Creator of Limited Editions, "productions" in which entire populations became unwilling actors in planet-devastating wars, Seyirshi had once held Shadith captive. But now she and her comrades were free from Seyirshi’s control, and they had sworn to track down the monster and put an end to his evil works.
But Seyirshi had made many enemies in his long career and had long ago learned how to protect himself from those in search of vengeance. To stop the world-wrecker, Shadith would first have to find him. And now she and her comrades had found the perfect bait, Wargun, one of Seyirshi’s devoted "customers". But before they could carry out their real mission, they had to capture Wargun. And even with Shadith’s unique talents, this first challenge would prove almost as impossible as catching Seyirshi himself…
3. Shadowkill
Mindwiping or death would be the fate for Shadith if she could not find a way to escape the Institute ship and her captors. So she creates a controlled, temporary mindwipe, hiding her identity so thoroughly that even she herself no longer knew who she is.
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