Dead Things series by Martina McAtee (#1-2)
Requirements: .ePUB Reader, 2.0 MB | 2020 Reissue
Overview: Martina McAtee is a USA Today Bestselling Author and the winner of the 2016 Reader’s Favorite Gold Medal for her first book, Children Shouldn’t Play with Dead Things. She lives in Jupiter, Florida with her teenage daughters, her best friend, two attack Chihuahuas, and two shady looking cats. By day she is a registered nurse, but by night she writes young adult books about reapers, zombies, werewolves, and other supernatural creatures. She wrote her first story when she was five with an orange crayon on a legal pad she stole from her mom’s office. She’s been writing ever since.Her influences include Christopher Pike, R.L. Stine, Joss Whedon, L.J. Smith, and even J.K. Rowling. Living in South Florida provides her with plenty of material for the weird worlds she writes about. When she isn’t working, teaching, or writing, she’s reading or watching shows involving reapers, zombies, werewolves, and other supernatural creatures.
Genre: YA | Sci-Fi/Fantasy
1. The Orphans
Welcome to Belle Haven where the paranormal is normal and being human is a liability.
Kai Lonergan is struggling through math class when he gets a new charge to cross over. It’s just another day for a reaper until he sees the name. November Lonergan. Before he can question how he’s supposed to cross over a soul who’s been dead for years, his twin sister, Tristin, screams. No big deal, that’s what banshees do. Except, Tristin lost her scream the day November died.
Mace is a mercenary monster who hunts other monsters, so when he’s hired to trail one ordinary girl, it seems like overkill. Until Mace witnesses her powers firsthand and he realizes there’s nothing ordinary about Ember Denning. He finds himself unnaturally drawn to her, which might be a problem since he just threatened to kill her.
Ember Denning prefers the dead. She spends her days skipping school in the cemetery and her nights working at a funeral home to avoid her alcoholic father. But that won’t be a problem anymore. He’s dead, and Ember is about to learn her life until now has just been a series of carefully crafted lies and her real life…well, it’s a lot stranger than she’d ever imagined.
Reapers, witches, shifters, and fae all converge in a town in the middle of the Florida panhandle where Ember must learn a hard to swallow, terrifying truth. She’s not a human, but a supernatural ticking time-bomb, and figuring out how to disarm her means reconnecting with people she can’t remember, trusting a family she never knew existed, and accepting that the only person who can save her is the beautiful boy who just tried to kill her.
2. The Swamp Witch
Out in the swamps of the Florida Everglades lies the key to unlocking all the Grove’s secrets.
Just when Kai thought being trapped in a car with his crush, Rhys, would be the worst thing to happen to him, a witch known as Ms. Josephine has revealed the truth about Ember’s powers—a truth Kai thinks would ostracize Ember from the pack. He just has to find a way to convince Rhys that keeping this secret is the right thing to do.
Tristin doesn’t trust her cousin, Ember. She also doesn’t like her, but that’s beside the point. Tristin’s inner banshee is screaming at her, letting her know that there’s just something not right about Ember’s magic. A lead from an unlikely source sends her back to New Orleans to dig up dirt on Ember’s father, leading to an outcome she never could have imagined.
While Kai and Tristin try to get to the bottom of their cousin’s powers, Ember and Mace are forced to make an uneasy alliance—an alliance filled with zombies, sexual tension, and exploding corpses. As secrets are revealed, the pack starts to unravel. Hurt feelings and misunderstandings overshadow the clock ticking down on Kai’s and Ember’s heads until a standoff leads to tragedy. Can the pack pick up the pieces and come together to right past wrongs, or is history destined to repeat itself?
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