Coding in Logo by Camboard Technology
Requirements: ePUB Reader/PDF Reader/MOBI Reader, 1.3mb
Overview: Coding in Logo is a book designed to help children learn about Logo and use this popular language to draw basic shapes and learn about coding.
Useful for the Computing curriculum at Key Stage 2 & 3 and Computer Science K12.
Coding in Logo will prove useful for guiding the pupil through drawing simple lines and basic shapes.
Coding in Logo covers the basic Logo style commands and also includes sections on procedures, variables and mathematical operators. Coding in Logo guides the pupil through drawing shapes with the screen turtle.
Coding in Logo uses VR Logo for all logo coding.
Genre: Kindle eBooks ›Computers & Technology
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