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Overview: John DeChancie is the author of over two dozen books, fiction and nonfiction, and has written for periodicals as widely varied as Penthouse and Cult Movies. His novels in the science fiction and fantasy genres have been attracting a wide readership for more than fifteen years, and over a million copies of his books have seen print, many in foreign languages.
Genre: Fiction > Science Fiction/Fantasy
1. Castle Perilous
Imagine life in an ironically magical world where 144,000 doors separate fiction from reality. A place that can hypnotize even the most grounded philosophy major and deliver a fantastical rhyme to his reason. A place where a best buddy resembles a shaggy carpet, and adventures surpass a boy’s dreams? welcome to Castle Perilous.
2. Castle for Rent
Once upon a time, the king of a mysterious castle found himself out of place. The odd thing was that the time was the future and the place was New York City! Castle Perilous had been a universe unto itself until it started living up to its name. Now it is a gateway to thousands of universes, each increasingly bizarre and more bewildering. Behind every door there is a room for every fantasy and around each corner a perilous journey for every inhabitant. With its population sent to otherworldly realms and demented demons taking their place, will anyone find their way home in time? The stone walls may be the only stable element in this fantastic fable, as time and place disappear before one’s eyes. Pandora’s box has never been so big!
3. Castle Kidnapped
Castle Perilous is a magic castle full of mystery and adventure, but sometimes even magic castles can go awry. This particular castle has the power to send its guests to 144,000 alternate worlds, each a fantastic voyage to the unknown. But each voyage seems to backfire. Computer whiz kid Jeremy is stuck on a planet of golf-playing dinosaurs. Gentrified Gene finds himself a on a planet overrun with amazon women where the queen has taken a particular shine to him and only Lord of the Castle Incarnadine can stop this witty madness from shaking Castle Kidnapped to its foundations.
4. Castle War!
Castle Perilous is still tottering from last year’s battle with the Hosts of Hell, and regaining stability proves a hard balancing act. Before Jeremy can design a program to calm the tremors of the universe, an alternative wicked reality appears that threatens to topple everything! Castle P. must face its evil twin, replete with its own dastardly doppleganger army-with the shadow self ensues as Good and Evil battle it out in the 144,000th dimension!
5. Castle Murders
Partying to death ? A parlous party at the Castle Perilous comes to a dead halt when the body of viscount Oren is discovered and foul play is suspected. But who is the killer? And where is the murder weapon? The rambunctious revelers at Castle P. join in a treacherous treasure hunt for party favors of a decidedly deadly nature.the murder weapon must be hidden behind one of the 144,000 doors, or will it be buried in the back of the next victim?
6. Castle Dreams
Who will claim the throne now that Lord Incarnadine, King of the Realms Perilous, is dead? Under a mysterious spell of a mischief-maker, all of Castle Perilous’s 144,000 reatures of curiosity clamor for the crown. Outside of the castle’s coveting fray, Gene flies off with an adventurous Amazon in supernatural manifestation and Lord Inky explores the dark mysteries that lurk in the realm of the dead.
7. Castle Spellbound
When a malfunction in the magical defense system of Lord Incarnadine’s Castle Perilous strikes during the lord’s party, gladiators, thieves, painted ladies, and hairy beasts find themselves spinning through space.
8. Bride of the Castle
Gene and Linda’s wedding seems to bring out the best in Castle Perilous . . . even if that’s not much better than the worst. When the happy groom suddenly prefers confronting barbarians over entertaining his wedding guests, a battle ensues that will change his life, infuriate his bride, and make for one bizarre wedding day!
9. The Pirates of Perilous
The long-awaited 9th book in the beloved CASTLE PERILOUS fantasy series. Castle Perilous is a dangerous place to live. But some of its Guests are danger addicts. It’s been years since Gene Ferraro, champion swordsman, has had a real adventure. He finds a swashbuckling world of pirates and manages to have a rousing time battling zombies, vampires, and an evil empire or two. Linda Barclay, resident Castle mage, reluctantly accompanies him but finds more romance than she ever expected. Meanwhile, back at the Castle, its magic goes awry (what again?—that trick never works!) and Lord Incarnadine decides to fix it once and for all. To do so, he has to violate the laws of…not just the Universe, but the Multiverse. Cleve Dalton, mild-mannered retiree, finds himself a pawn in a game of dragons. There’s more, much more, in the latest adventure set in the castle with 144,000 doorways to other worlds—CASTLE PERILOUS.
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