Building a Game with Unity and Blender by Lee Zhi Eng
Requirements: EPUB reader, 18 MB
Overview: Learn the fundamentals of two powerful tools and put the concepts into practice
Find out how to designand buildall the core elements required for a great game – from characters to environments, to props― Learn how to integrate Artificial Intelligence (AI) into your game for sophisticated and engaging gameplay Who This Book Is For This book has been created for anyone who wants to learn how to develop their own game using Blender and Unity, both of which are freely available, yet very popular and powerful, tools. Not only will you be able to master the tools, but you will also learn the entire process of creating a game from the ground up.
Genre: Non-Fiction > Programming
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