Download Axe Druid series by Christopher Johns (.ePUB)

Axe Druid series by Christopher Johns (#3-4)
Requirements: .ePUB reader, 986 KB
Overview: Chris began his writing later in life at the tender age of 21 while serving in the United States Marine Corps as a Combat Correspondent—a photojournalist. While serving aboard Marine Corps Air Station Miramar in sunny San Diego, California, Chris was responsible for collecting information, photographing events and supporting written articles with his photography skills. Chris assisted in the release of more than 1,000 products—articles, captioned photos, videos and sound bites—while stationed at MCAS Miramar. But throughout that time in his life, there was something constantly calling to him—writing. While sharing the exploits and stories of countless brothers and sisters-in-arms, Chris constantly wondered what it would be like to follow a life-long dream of sharing a world all his own with others as so many of his favorite authors had before him. In fact, most of the corporals and sergeants editing his work found it impossible not to point out that his style of writing was more novelistic than that of a typical journalist.
Genre: Fiction > Sci-Fi/Fantasy | LitRPG

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3. Into the Hells
Hunting for allies. A rescue mission that goes against the natural order. Time to delve deep.

Zeke and his friends have a final few obstacles standing in their way before they can try and find a way into the Hells. Everything to this point has been an effort to rescue their buddy, Balmur. One obstacle happens to be a mythical beast that might sooner eat than help them, but no big deal… right? Beyond that, all the group needs to do is find the hidden city of the High Elves and convince them to join their cause.

Searching and survival: if only it were that easy. Now there is active opposition to their goals of saving not only this world from War’s influence but Earth as well.

Will a hungry beast be picking its teeth with their bones? Even if they survive long enough to search for Balmur, the best case scenario is the team diving Into the Hells.

4. Into the Darkness
A General defeated. The Hells navigated. Time for the real work to begin.

Balmur has been rescued, and War has lost one of his powerhouses. What more could Zeke and his team want?

Taking the time to train and rearm themselves seems like a great idea now that they are all back together, but nothing is ever that easy. An unexpected ‘guest’ puts the growing village of Sunrise in danger, but the uneasy alliance that grows allows the group to start tracking the location of another General. Royal negotiations, his growing relationship with a certain Fae Queen, and the threat of the Drow—seems like Zeke and the crew have their work cut out for them.

Not all is as it seems, and the boys will have to be more than they ever have been if they want to survive the journey Into the Darkness.

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