Requirements: .ePUB reader, 24.1 MB
Overview: In the rapidly evolving world of immersive technologies, Augmented Reality (AR) has emerged as a pivotal force, transforming industries from education and healthcare to manufacturing and entertainment. This book provides a comprehensive guide for enthusiasts and professionals looking to explore AR development and applications. Key topics include AR fundamentals and applications, 3D visualization, mathematics, placement of virtual objects in physical spaces, using Unity 3D and Vuforia, creating marker-based and marker-less AR apps, industry standard SDKs and more. Companion files with code samples and color figures are available for downloading. This book will introduce AR, its user cases and history to better understand its power and utility. The second part of this book will focus on the available tools and technologies for developing AR applications. Later, the book will introduce the Unity 3D engine, fundamentals of C# programming with Unity, vector mathematics, implementing AR applications with Unity, followed by best practices in creating AR applications. Using this book, readers will have a comprehensive knowledge for bringing an idea into an augmented reality application, and for using C# and the Unity 3D engine to design and develop a prototype, or a finished application.
Genre: Non-Fiction > Tech & Devices
Download Instructions:
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https://ouo.io/HpNCBK.