Download 2 Novels by John F Carr (.ePUB)

2 Novels by John F Carr
Requirements: .ePUB reader 2MB
Overview: John Francis Carr is a science fiction editor and writer. His works include the space opera The Ophidian Conspiracy and several novels (some co-written with Roland J Green) set in the Paratime universe of H Beam Piper.

Carr is also recognized as an editor, having edited numerous collections or series involving Libertarian science fiction and Military science fiction. He often works with Jerry Pournelle and may be best known for this. In 2002 Carr and Pournelle were honored with a Prometheus Award for editing The Survival of Freedom.
Genre: Fiction > Science Fiction/Fantasy

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Rainbow Run (with Camden Benares)
RAINBOW RUN is a novel of the far future, detailing a world where the normal rules have been turned over, and upside down. When one of its denizens awakens from a stupor, he discovers he’s in the Rainbow Room, a triangular room filled with pitfalls where the first misstep will be the last. He quickly discovers that his memory has been stripped away, and he’s left with no knowledge of himself or the world he finds himself inhabiting. With the help of Errox, a mysterious and malevolent stranger, who names him Rathe, he manages to escape the Color Wheel, only to discover that the danger outside in the urbodes is omnipresent and difficult to evade. Everywhere Rathe turns, everyone he meets is only interested in using him for their own advancement in the war of shades. In a world where the color of your wristlock determines your fate, Rathe is a lost soul desperately trying to learn the rules of a game that has no rules. Meanwhile, Rathe is on a quest to find out his true identity and why he was brainwiped. The answers are everywhere and nowhere. Most of the people he meets are so busy playing the Color Game they have little or awareness of the larger world they inhabit. In this world, only those wearing the rainbow wristlocks have universal access and immortality. Not only does he have to figure out who he is, but how to survive in the midst of growing chaos….

The Merlin Gambit (with Dietmar Wehr)
THE MERLIN GAMBIT by John F. Carr & Dietmar Wehr opens five years after the events in H. Beam Piper’s classic novel, The Cosmic Computer. The planet Poictesme is in the middle of an economic boom and Conn Maxwell is both happily married and a new father. The Maxwell Plan is working even better than expected. Tri-System Interstellar spaceships are moving Poictesme’s products throughout the Terran Federation and it looks like the bad times are finally over.
However, storm clouds are gathering on the horizon. Space piracy has suddenly struck out of nowhere, but the pirates are only attacking Tri-System Interstellar freighters. It appears that someone is playing a deadly chess game with Merlin and the Merlin-12 Group. These new events cause Conn Maxwell to wonder if the Federation High Command built more than one super-computer. Is it possible that a Merlin double is working against them? In an attempt to uncover their mysterious opponent, Conn makes a trip to Terra to find the answers they so desperately need.
Meanwhile, an unexpected series of discoveries made on Koshchei suddenly jeopardizes not only the Maxwell plan, but very heart of the Federation. This unexpected wild-card could change the balance of power throughout humanities’ sphere of worlds, leading to the era of interstellar warfare that the Merlin-12 Group has worked so hard to prevent.

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John F. Carr – 2 novels.zip – 1.8 MB

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John F. Carr – 2 novels.zip – 1.8 MB.



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