Castaways In Time Series (#1-6) by Robert Adams
Requirements: ePUB / MOBI Reader, 3.90 MB
Overview: Franklin Robert Adams (August 31, 1933 – January 4, 1990), who wrote as Robert Adams, was an American science fiction and fantasy writer, and formerly a career soldier. He is best known for his Horseclans books.
Genre: Science Fiction
Castaways in Time: (Castaways In Time #1)
In the aftermath of the storm to end all storms, Bass Foster’s house is swept back in time to a war-torn medieval England that never was. Bass and five unexpected guests find themselves embroiled in a contentious holy war ignited by the Church against the rightful throne of 17th century England. Quickly, for survival’s sake, the castaways in time must choose sides and adapt themselves to the turbulent socio-political climate of this parallel earth, harnessing their cumulative knowledge of science and technology and putting into use Bass’s modest arsenal of modern weaponry – thusly significantly influencing the temporal tide of history.
The Seven Magical Jewels of Ireland: (Castaways In Time #2)
The Seven Magical Jewels of Ireland is the second book in Robert Adams’ series Castaways in Time and returns the reader to a 17th century parallel world wherein the Holy Church has declared a Crusade against the England sovereignty. The sequel picks up not too long after the concluding events of Castaways in Time. The siege of the City of London, the last English bastion of the Catholic papacy, continues.
Of Quests and Kings: (Castaways In Time #3)
In the prior book The Seven Magical Jewels of Ireland, Lord Commander of the Royal Horse (and unwitting time-traveller to an alternate past) Bass Foster was commanded by King Arthur III to join the High King of Ireland and help him unite the warring kingdoms of his country. Almost halfway thru this third installment, he makes it to Ireland and finally meets the High King Brian. Shortly after, it’s once more into the breach for Foster and his allies as Robert Adams does what he’s done best in the Castaways in Time series: detailing in abundance passages of medieval military campaigns. Somewhere in there, Bass also rescues a princess and gives an undiplomatic dressing down to a monarch. Meanwhile, very slight mention is made of the disappeared group of "projected" people from the second book. And, somewhere in the background, the manipulators of the time machine are still, well, manipulating.
Of Chiefs and Champions: (Castaways In Time #4)
The time projector has been unexpectedly activated, transporting Bass Foster’s fellow castaways in time to the American wilderness where native Indians battle Spanish invaders. And even as the unlikely band of travelers struggles to save the Indians from their foe, Bass and his troops are caught in the intrigues of Ireland’s warring kingdoms. Divided and standed in their different times and lands, the castaways face the challenges of foes far more deadly than any they have ever known …
Of Myths and Monsters: (Castaways In Time #5)
The Land of the Gods according to American Indian legend was a place of plenty, peopled by strange and deadly creatures. And as Bass Fosters fellow castaways struggled to save the Indian tribes from Spanish invaders and the perils of their depleted land, it was only natural that they use the air cars and matter projectors that had been left by travelers from a future beyond their own to explore the forbidden lands. But what awaited them was a horror even modem weapons of war might not be able to defeat, destruction on mortal lands!
Of Beginnings and Endings: (Castaways In Time #6)
Thrown back through the centuries to a war-torn Britain and America, Bass Foster and his fellow castaways control kings and countries by wielding weapons from a highly advanced future civilization. But the unsuspecting time travelers have attracted the attention of mysterious, awesomely powerful beings who might bring the world tremendous benefit – or destroy it with terrifying force.
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