Advanced 3D Game Programming with DirectX 9.0 by Peter Walsh (Wordware Game and Graphics Library)
Requirements: .PDF reader, 10 mb
Overview: Welcome, one and all, to the first stage of the journey into the depths of advanced 3D game development with DirectX 9.0.
• The theory behind Windows and developing with the Win32 API
• How Win32 game development differs from standard Windows programming
• Messages and how to handle them
• The infamous message pump
• Other methods of Windows programming such as MFC
• COM, or the component object model
• And much more!
This book was intended specifically for people who know how to program already but have taken only rudimentary stabs at graphics/game programming or never taken any stab at all, such as programmers in another field or college students looking to embark on some side projects.
Genre: Non-Fiction > Tech & Devices
Download Instructions:
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