Hit World series by John E. Siers (#3-4)
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Overview: I’m not exactly a young guy, as you’ll probably figure out when you hear that my writing inspiration started with Neil Armstrong’s first footsteps on the Moon. I was serving in the U.S. Air Force in 1969 when Apollo 11 touched down, and I remember thinking that we had finally made it. I’d been reading science fiction since grade school, and now all those wonderful stories of space travel –as told by Heinlein, Asimov, Arthur C. Clarke — were about to come true. We’d soon be on Mars and have manned missions going to the asteroid belt and the outer planets. Star travel? Well, why not — we’d already met and conquered so many scientific and engineering challenges we’d probably figure out how to get around Einstein as well.
Genre: Fiction > Sci-Fi/Fantasy
3. The Ferryman
In Hit World, you can hire LifeEnders, Inc. to kill just about anyone—except yourself.
LEI will not let you take out a “First Party Contract,” no matter how badly you want to end it all. That’s unfortunate, because the government made suicide illegal, and the penalty for killing yourself is the forfeiture of your entire estate.
Enter Charon’s Ferry, a company run by Mark Marshall and Lisa Woods, that offers what LEI will not: assisted suicide. And it’s legal because you’re not really committing suicide. You’re hiring The Ferry to murder you—in whatever creative manner you like—provided, of course, you’re willing to pay the Ferryman. A ride on the Ferry isn’t cheap, though…and you have to pay the Ferryman on this side of the river.
But Mark and Lisa are not what they appear. For the moment, they are blissfully unaware of their own true nature, but sooner or later something will happen…and the dragons will be loose in Hit World.
4. The Dragons of Styx
Enter the Dragons!
Mark Marshall and Lisa Woods run Charon’s Ferry, a business that offers what LifeEnders, Inc. will not: assisted suicide. And it’s legal because you’re not really committing suicide. You’re hiring The Ferry to murder you—in whatever creative manner you like—provided, of course, you’re willing to pay the Ferryman. A ride on the Ferry isn’t cheap…and you have to pay the Ferryman on this side of the river.
But Mark and Lisa are not what they appear. When called by Sparkling Waters, they found their true dragon natures. But not just any dragons—telepathic, teleporting, magic-using dragons. They can go places and do things other Shooters can’t.
Which is both a blessing and a curse.
While it does let them complete lucrative contracts other Shooters can’t, it also has put them into the cross hairs of…someone or something else, and that being is tracking them for some unknown purpose. In addition to their unknown tracker, LEI also has them on their radar. After not seeing dragons in thousands of years, The Powers That Be don’t know whether to give them a Level 2 badge and hire them…or find some way to quietly get rid of them.
But disposing of two dragons is going to be difficult, no matter who’s doing the killing.