Download Cyber Insecurity by Richard M. Harrison et al (.ePUB)

Cyber Insecurity by Richard M. Harrison, Trey Herr
Requirements: ePUB Reader, 4.5MB
Overview: Growing dependence on cyberspace for commerce, communication, governance, and military operations has left society vulnerable to a multitude of security threats. Mitigating the inherent risks associated with the use of cyberspace poses a series of thorny public policy problems. In this volume, academics, practitioners from both private sector and government, along with former service members come together to highlight sixteen of the most pressing contemporary challenges in cybersecurity, and to offer recommendations for the future. As internet connectivity continues to spread, this book will offer readers greater awareness of the threats of tomorrow and serve to inform public debate into the next information age.
Genre: Non-Fiction, Information Tech

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Download Data Science at the Command by Jeroen Janssens (.PDF)

Data Science at the Command Line: Facing the Future with Time-Tested Tools by Jeroen Janssens
Requirements: PDF Reader, 7.6 MB
Overview: This hands-on guide demonstrates how the flexibility of the command line can help you become a more efficient and productive data scientist. You’ll learn how to combine small, yet powerful, command-line tools to quickly obtain, scrub, explore, and model your data.

To get you started—whether you’re on Windows, OS X, or Linux—author Jeroen Janssens introduces the Data Science Toolbox, an easy-to-install virtual environment packed with over 80 command-line tools.

Discover why the command line is an agile, scalable, and extensible technology. Even if you’re already comfortable processing data with, say, Python or R, you’ll greatly improve your data science workflow by also leveraging the power of the command line.

Obtain data from websites, APIs, databases, and spreadsheets Perform scrub operations on plain text, CSV, HTML/XML, and JSON Explore data, compute descriptive statistics, and create visualizations Manage your data science workflow using Drake Create reusable tools from one-liners and existing Python or R code Parallelize and distribute data-intensive pipelines using GNU Parallel Model data with dimensionality reduction, clustering, regression, and classification algorithms
Genre: Computer Science > Programming

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Download Data Structures…Java by Michael T. Goodrich et al. (.PDF)

Data Structures and Algorithms in Java, 6th Edition by Michael T. Goodrich, Roberto Tamassia, Michael H. Goldwasser
Requirements: PDF Reader, 9.9 Mb
Overview: The design and analysis of efficient data structures has long been recognized as a key component of the Computer Science curriculum. Goodrich and Tomassia’s approach to this classic topic is based on the object-oriented paradigm as the framework of choice for the design of data structures. For each ADT presented in the text, the authors provide an associated Java interface. Concrete data structures realizing the ADTs are provided as Java classes implementing the interfaces. The Java code implementing fundamental data structures in this book is organized in a single Java package, net.datastructures. This package forms a coherent library of data structures and algorithms in Java specifically designed for educational purposes in a way that is complimentary with the Java Collections Framework.
Genre: Non-Fiction, Technical

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Download Beginning Java Game Development by Lee Stemkoski (.PDF)

Beginning Java Game Development with LibGDX by Lee Stemkoski
Requirements: PDF Reader, 4.4 Mb
Overview: Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX, you will learn how to design video game programs and how to build them in Java. You will be able to create your own 2D games, using various hardware for input (keyboard/mouse, gamepad controllers, or touchscreen), and create executable versions of your games. The LibGDX library facilitates the game development process by providing pre-built functionality for common tasks. It is a free, open source library that includes full cross-platform compatibility, so programs written using this library can be compiled to run on desktop computers (Windows/MacOS), web browsers, and smartphones/tablets (both Android and iOS).

Beginning Java Game Development with LibGDX teaches by example with many game case study projects that you will build throughout the book. This ensures that you will see all of the APIs that are encountered in the book in action and learn to incorporate them into your own projects. The book also focuses on teaching core Java programming concepts and applying them to game development.

What You Will Learn
How to use the LibGDX framework to create a host of 2D arcade game case studies
How to compile your game to run on multiple platforms, such as iOS, Android, Windows, and MacOS
How to incorporate different control schemes, such as touchscreen, gamepad, and keyboard

Who This Book Is For
Readers should have an introductory level knowledge of basic Java programming. In particular, you should be familiar with: variables, conditional statements, loops, and be able to write methods and classes to accomplish simple tasks. This background is equivalent to having taken a first-semester college course in Java programming.
Genre: Non-Fiction, Technical

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Download Java Programming for Android… by Barry A. Burd (.ePUB)

Java Programming for Android Developers For Dummies 2nd Edition by Barry A. Burd
Requirements: .ePUB Reader | 8.1 MB
Overview: Develop the next killer Android App using Java programming!

Android is everywhere! It runs more than half the smartphones in the U.S.—and Java makes it go. If you want to cash in on its popularity by learning to build Android apps with Java, all the easy-to-follow guidance you need to get started is at your fingertips. Inside, you’ll learn the basics of Java and grasp how it works with Android; then, you’ll go on to create your first real, working application. How cool is that?

The demand for Android apps isn’t showing any signs of slowing, but if you’re a mobile developer who wants to get in on the action, it’s vital that you get the necessary Java background to be a success. With the help of Java Programming for Android Developers For Dummies, you’ll quickly and painlessly discover the ins and outs of using Java to create groundbreaking Android apps—no prior knowledge or experience required!

Get the know-how to create an Android program from the ground up
Make sense of basic Java development concepts and techniques
Develop the skills to handle programming challenges
Find out how to debug your app

Don’t sit back and watch other developers release apps that bring in the bucks! Everything you need to create that next killer Android app is just a page away!
Genre: Non Fiction Programming > Languages & Tools > Java > Beginner’s Guides

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Download Creating Music and Sound for Games by G. W. Childs (.PDF)

Creating Music and Sound for Games by G. W. Childs
Requirements: PDF Reader 10.5 MB
Overview: Get ready to step into the mysterious world of the video game sound designer and composer. Creating Music and Sound for Games examines the responsibilities associated with each of these roles and offers tips and insight for breaking into the business. With focused sections for each of these important roles, this book offers an insider’s look into how the sound designer and compositor fit into the game production team and how these roles interact with one another. You’ll cover the essential tools of the trade and will examine sound design and compositional tips that can save you time and make you more efficient.
Genre: Non-Fiction – Tech & Devices

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Download Confident Coding by Rob Percival (.PDF)

Confident Coding: Master the Fundamentals of Code and Supercharge Your Career (Confident Series) by Rob Percival
Requirements: PDF Reader 7 MB
Overview: If you want to master the fundamentals of coding and kick start your career, Confident Coding is the book for you. Everyone has a digital life, but too few truly understand how the software that dominates the world actually works. Coding is one of the most in demand skills on the job market and grasping the basics can advance your creative potential and make you stand out from the crowd.
Rob Percival gives you a step-by-step learning guide to HTML, CSS, JavaScript, Python, building iPhone apps, building Android apps and debugging. On reading this book and honing your skills through practice, you will be able to code in each of these languages, build your own website, build your own app and have the confidence to supercharge your employability.
Genre: Non-Fiction – Tech & Devices

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Download Code in Every Class by Kevin Brookhouser et al (.ePUB)+

Code in Every Class: How All Educators Can Teach Programming by Kevin Brookhouser , Ria Megnin
Requirements: ePUB, PDF Reader 3.5 MB
Overview: Student use technology in every aspect of their daily lives, but few of them have ever been shown how to take control of their computers, smartphones, and other digital devices. They’re stuck as consumers when they should be learning how to use tech tools to be creators.
In Code In Every Class, author-educators Kevin Brookhouser and Ria Megnin share why they believe computer science must have the same priority in education as math, language, history, and science. They also explain that you don’t have to be a computer genius to teach the basics of coding.
Genre: Non-Fiction – Tech & Devices

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Download Foundation Game Design with HTML5 by Rex van der Spuy (.PDF)

Foundation Game Design with HTML5 and JavaScript by Rex van der Spuy
Requirements: PDF Reader 15 MB
Overview: Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish.
You’ll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games.
Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You’ll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you’re creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here.
Focused and friendly introduction to making games with HTML5.
Genre: Non-Fiction – Tech & Devices

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Download Think Perl 6 by Laurent Rosenfeld et al. (.PDF)

Think Perl 6: How to Think Like a Computer Scientist by Laurent Rosenfeld, Allen B. Downey
Requirements: PDF Reader 3 MB
Overview: Want to learn how to program and think like a computer scientist? This practical guide gets you started on your programming journey with the help of Perl 6, the younger sister of the popular Perl programming language. Ideal for beginners, this hands-on book includes over 100 exercises with multiple solutions, and more than 1,000 code examples so you can quickly practice what you learn. Experienced programmers—especially those who know Perl 5—will also benefit.
Divided into two parts, Think Perl 6 starts with basic concepts that every programmer needs to know, and then focuses on different programming paradigms and some more advanced programming techniques. With two semesters’ worth of lessons, this book is the perfect teaching tool for computer science beginners in colleges and universities.
Genre: Non-Fiction – Tech & Devices

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